Odd Exporter Behavior

A place for users of OGRE to discuss ideas and experiences of utilitising OGRE in their games / demos / applications.
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DominicDS
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Odd Exporter Behavior

Post by DominicDS » Tue Jan 11, 2005 6:00 pm

Hey everyone, I'm having a problem using the 3D Studio Max exporter. I've exported about twenty objects with no problems, but now I'm having a problem with a character model.

Image
Here's how the model looks in 3DS Max.

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And here's how it looks in our game after being exported.
Note the face and wasitline for problems.

Could this be a problem with the model?

Any help would be greatly appreciated.

Thanks!
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sinbad
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Post by sinbad » Tue Jan 11, 2005 6:15 pm

Are you using the exporter from CVS? There are a few changes since the 0.15.1 exporter, one of which was a UV fix. This exporter will be released as 0.15.2 as soon as I can get through all the other patches that need to be looked at...
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DominicDS
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Post by DominicDS » Tue Jan 11, 2005 7:40 pm

Awesome, thank you very much. :P
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