Basic FPS/TPS project with networking?

A place for users of OGRE to discuss ideas and experiences of utilitising OGRE in their games / demos / applications.
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retron
Gnoblar
Posts: 12
Joined: Mon Apr 13, 2015 4:46 pm

Basic FPS/TPS project with networking?

Post by retron »

I'm looking for an example or basic project using Ogre and other libraries, just like the NinjaSnowWar Urho3D example: a basic TPS deathmatch scene. Does anyone recommend an example or book with this?

retron
Gnoblar
Posts: 12
Joined: Mon Apr 13, 2015 4:46 pm

Re: Basic FPS/TPS project with networking?

Post by retron »

Bump?

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Thyrion
Goblin
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Location: germany
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Re: Basic FPS/TPS project with networking?

Post by Thyrion »

why do you not use urho? it is a full game engine, looks clean, fast and seems to be more active than ogre :P

as far as i know, no one opensourced his complete, good "game engine" made with ogre ....

it's just a rendering engine :(

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