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Plane plane1(Vector3::UNIT_Y, 0);
MeshManager::getSingleton().createPlane("plane1",
ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, plane1,
200,200,1,1,true,1,10,10,Vector3::UNIT_Z);
SceneNode* node3 = _sceneManager->createSceneNode("ground");
Entity* groundEnt = _sceneManager->createEntity("planeEnt", "plane1");
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SceneNode* _nodeplane = _scm->getSceneNode("ground");
_planent = static_cast <Entity *> (_nodeplane->getAttachedObject("planeEnt"));
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_camera2->enableReflection(static_cast <Plane &>(_planent->getMovableType()()));
_camera2->enableCustomNearClipPlane(static_cast <Plane &>(_planent->getMesh()));
Can you help me?
Thanks