Here is our little Christmas gift, LEXIExporter. It is a native 3DMax exporter plugin. For now it supports 3DMax8. It is still in a Work-In-Progress state, so any requests, bug reports or feedback of any kind is warmly welcome. The current release may be downloaded from the tool download area, The source is located under Tools/MaxExporter/LEXIExporter in the CVS HEAD. In addition we also release our mesh viewer LEXIView, which also can be found in the tools download area. LEXIView is complementing the LEXIExporter but is not released under LGPL (as LEXIExport), but is free to use
LEXIExport currently features:
- Single mesh export
* Vertex Colors
* Normals
* Multiple UV sets
* Reindexing optimization - Shader based materials, to mimic 3DMax DX Viewport look
* Blinn colors only
* Diffuse texture only
* Specular Color only
* Specular Level only
* Self-Illumination only - Collapsed static mesh
* Submesh materials - Bone animation (.skeleton)
* Only one animation so far.
* Multiple root bones
* Linked bones
- Multiple animation specification UI
- Morph & Pose export and animation
- Plugin based exporter types
* i.e. Scenemanager specific scene exports - Plugin based material export.
* i.e. override standard material export of Max materials with Diffuse+Specular+Bump maps assigned
* i.e. add support for new material types
Merry Xmas and happy new year !
/Sethos