[OGRE EXCEPTION]

The place for artists, modellers, level designers et al to discuss their approaches for creating content for OGRE.
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informatirien
Gnoblar
Posts: 12
Joined: Thu Apr 26, 2012 7:17 pm

[OGRE EXCEPTION]

Post by informatirien »

hi;
i have this error when i use my file.mesh exported by 3dsmax scene exporter :(

OGRE EXCEPTION(5:IthemIdentityException):Entity is not animated in Entity::Get AnimationState at ..\..\..\..\OgreMain\src\OgreEntity.cpp(line667)

but when I used any file.mesh of model default I have any error

Any help please?

Thank's
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LiMuBei
Goblin
Posts: 297
Joined: Mon Jun 09, 2008 3:56 pm
Location: Karlsruhe, Germany
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Re: [OGRE EXCEPTION]

Post by LiMuBei »

Well, seems like your Ogre application assumes that the model you put in is animated in some way, but your model is not. That is why Ogre is not able to retrieve the animation state and throws the exception.
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