problem with 3d max exporter?

The place for artists, modellers, level designers et al to discuss their approaches for creating content for OGRE.
Post Reply
hereafter
Gnoblar
Posts: 3
Joined: Mon Dec 27, 2004 6:24 am

problem with 3d max exporter?

Post by hereafter »

Hi,
I'm trying to simply export a sphere from .3ds and render it in Ogre.
But the texture gets abnormal, any suggestion? (the bottom of the sphere)
Image

MikeF
Gnoblar
Posts: 11
Joined: Sun Nov 21, 2004 2:20 am

Post by MikeF »

I had a similar problem. Using the latest CVS version of the exporter worked flawlessly.

User avatar
Banania
Gremlin
Posts: 150
Joined: Wed Oct 20, 2004 2:35 pm
Location: Paris, France
Contact:

Post by Banania »

Yep, please try to use the CVS version.

Some changes were made to the exporter since the version that comes with Ogre 0.15.1 and that includes some changes on the texture coordinates export. So it is likely to solve your problem.
Banania

hereafter
Gnoblar
Posts: 3
Joined: Mon Dec 27, 2004 6:24 am

Post by hereafter »

Thank you!
However i am using the 0.1.5.0,
i downloaded from the Ogre3d.org Tools Directory
isnot it the latest version,
would you please provide me a link to download the latest CVS?


:oops: :oops:

User avatar
Banania
Gremlin
Posts: 150
Joined: Wed Oct 20, 2004 2:35 pm
Location: Paris, France
Contact:

Post by Banania »

There is no direct link to download cvs. That's what CVS is all about. However, you can download the daily snapshot of Ogre CVS in the download section. It will be a pretty big download just to update some little scripts but it will work.

You can also try to download the scripts at this url. This is my own personal version. It should be up-to-date with CVS and it will be way lighter to download.

http://bananialair.ifrance.com/bananial ... xport2.zip
Banania

hereafter
Gnoblar
Posts: 3
Joined: Mon Dec 27, 2004 6:24 am

Post by hereafter »

Thank you very much!Downloading!!

Post Reply