The place for artists, modellers, level designers et al to discuss their approaches for creating content for OGRE.
3 posts • Page 1 of 1
- OGRE Retired Moderator
- Posts: 4823
- Joined: Fri Jun 18, 2004 1:40 pm
- Location: Berlin, Germany
- x 6
Never heard of precalculated collisions, and I can't figure out what it could be. But collisions from dynamic objects against the bsp map can be tested. For an example on how to do it look at the BspCollision-Example that comes with the Ogre source.