Animate Explosion

The place for artists, modellers, level designers et al to discuss their approaches for creating content for OGRE.
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Posts: 5
Joined: Tue Nov 27, 2012 12:21 pm

Animate Explosion

Post by sparefroh94 »

Hey guys,

Now I m trying to design a rock, which roles and explode in 7-10 parts. But my problem is, the modifier Explosion does not work in OGRE and so i tried to animate the explosion with bones, but is this possible?

Because first I animate the rolling part with one bone and it works great.
But then I split the rock in 7 parts (in the edit mode with p -> separate selection) and create for every part a bone.
But then nothing work, because i can't animate the rock rolling and then exploding.

Have anyone a idea how I can animate this with bones or general so I can it load with OGRE?

Thanks for any help.

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