(New) OgreMax Scene Exporter for Maya on OS X

The place for artists, modellers, level designers et al to discuss their approaches for creating content for OGRE.
Post Reply
User avatar
Posts: 315
Joined: Wed Feb 21, 2007 6:03 am
Location: San Francisco, California
x 6

(New) OgreMax Scene Exporter for Maya on OS X

Post by nedelman »

Over the years a number of people have requested a Maya/OS X port of the OgreMax scene exporter. It's taken quite a bit of time, but it's finally done.

As of release 2.6, OgreMax is now available for Maya 2014 on OS X. It has all the features of the Windows version, including an installer and prepackaged viewer that can be launched from within Maya.

Some useful links:
-Ogre3D thread: http://www.ogre3d.org/forums/viewtopic.php?f=8&t=51090
-Download page: http://www.ogremax.com/downloads
http://www.ogremax.com - Ogre3D Scene Exporter for 3DS Max, Maya, and Softimage
http://www.linkedin.com/in/dereknedelman - My LinkedIn Profile

Post Reply