Import Ogre .mesh/.scene into 3DSMax

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Import Ogre .mesh/.scene into 3DSMax

Post by simedj »

Is it possible/easy to "un-export" Ogre format files, which were exported by 3DSMax using a plugin like OgreMax, back into 3DSMax? If for instance you lose the original files and need to get the geometry back? I understand lots of information is not exported to .mesh but in terms of getting the geometry and keyframes, how can this be done?
Looking to find experienced Ogre & shader developers/artists. PM me with a contact email address if interested.

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Re: Import Ogre .mesh/.scene into 3DSMax

Post by Wolfmanfx »

May you can use assimp to transform the models into a different format.

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