I'm not using Ogre3d but jpct-ae+bones. I post in this topic because bones provides a script (jmeOgre2Bones) that converts ogre animation format file to bones format(*.bones).
I found many types of human rigged models but all of those when I try to export it from blender to ogre using "Blender26 Ogre Exporter" gives me some warning/error.
Therefore I'm trying to ask at you if you know some simple human rigged model that is easy to export from blender to ogre format
(mainly need that the legs are rigged)
Ah I'm using blender 2.66 but I think it isn't the problem of my failed conversion
Thanks for your answer
The place for artists, modellers, level designers et al to discuss their approaches for creating content for OGRE.
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