[PAID] Ogre 3d Programmer Required for commercial job

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Ideas0014
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[PAID] Ogre 3d Programmer Required for commercial job

Post by Ideas0014 » Wed Mar 19, 2014 4:06 pm

I did original post a little snippet about this job here: http://www.ogre3d.org/forums/viewtopic.php?t=80569, and there's some useful information that relates to this job. The basic process as outlined by areay is very close to what we're looking for.

We have an website where we have several thousand textures that we want to map into about a 10-12 3d models for a snapshot flat image output to display to our users. We would want to process the images prior to the users viewing the pages to help speed the website up for them. We would ideally want to run the texture through all the models at the moment we upload it onto our server via a back-end web interface.

The 3d models we require would seem to be relatively simple to create (to a novice like me - please PM for exact details), and would be based upon real world items.

So the job is essentially this;
[*] Create 10-12 3d models
[*] Offer advice to install the Ogre 3d engine onto our dedicated linux server, with any instructions for specific set up requirements.
[*] Create the script(s) required to process the textures through the model and take a snapshot from a fixed location from a command line (to integrate into our php scripts)

To clarify; there is no cloud-based processing done on our website.

Please PM me for further details if you're interested, including, if possible, an estimate of your price and payment method(s) available. Timescale would be useful, but I understand this may require discussion via email to determine all these facts.


Thanks
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Ideas0014
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Re: [PAID] Ogre 3d Programmer Required for commercial job

Post by Ideas0014 » Fri Mar 21, 2014 11:06 am

I've still yet to receive a response, so I'm wondering why?

Could anyone explain to me why this project might not appeal? Or is there just infrequent visits to this forum?

Thanks.
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Re: [PAID] Ogre 3d Programmer Required for commercial job

Post by spacegaier » Fri Mar 21, 2014 11:27 am

Just one possible reason: The combination of 3D modelling tasks with Ogre3D / programming tasks. Most community members are as far as I can tell "pure" programmers, so they can tackle your requirements #2 and #3, but I guess the first one (the actual modelling) is a bit tricky. Perhaps best to make that a separate part and look for artists in "artsy" forums / communities..
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Re: [PAID] Ogre 3d Programmer Required for commercial job

Post by PhilipLB » Fri Mar 21, 2014 1:04 pm

I agree.
The project itself looks interesting. What stopped me thinking about it, was the model-part. You don't want me to do art. :)
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Ideas0014
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Re: [PAID] Ogre 3d Programmer Required for commercial job

Post by Ideas0014 » Fri Mar 21, 2014 6:39 pm

Thanks for the replies.

If anyone wants to offer me quotations for parts 2 & 3 I'd be happy to separate out the jobs.

The models I want are really simply (in comparison to examples I've seen here by some artists), so I think this'll be easy to source as a job by itself.

Looking forward to some proposals :)
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Ideas0014
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Re: [PAID] Ogre 3d Programmer Required for commercial job

Post by Ideas0014 » Tue Mar 25, 2014 11:46 am

Bump...

As I said in a previous post, if anyone wants to quote for any part of the job, feel free to do so. I've not had any responses yet.

Thanks.
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Re: [PAID] Ogre 3d Programmer Required for commercial job

Post by johnhpus » Fri Mar 28, 2014 9:24 pm

I have sent you a pm.
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simedj
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Re: [PAID] Ogre 3d Programmer Required for commercial job

Post by simedj » Wed May 21, 2014 9:45 am

The point about running ogre on a typical web-server in the other thread still stands... are you running on a bespoke server with a GPU?
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