Page 1 of 1

Desperately seeking Shader (PAID GIG)

Posted: Thu Sep 03, 2015 3:18 am
by swuth
Hi,

We have a game that is currently at late alpha stage. We need a turn-key shader solution to improve the look of our models in game.
We are using the pre built Ogre 1.9 for VS 2008.

Our models have the following maps ready for use.

Diffuse
Emissive
Normal
Ambient Occlusion.

We are looking to purchase a shader and material solution which will allow us to use our models and the associated maps to improve the look of our game.
We would be looking for delivery as soon as possible with payment to be negotiated. Credit will be given in the released game.

If you are interested please reply or email chris@swuthco.com.

Thank you.