Hey - looking for help in making Void Destroyer 2 better - http://store.steampowered.com/app/36953 ... stroyer_2/
Like in the title - I'm interested in exploring the possibility of adding procedural skybox generation - similar to Spacescape - but built in and with a different sort of output - more closer to those seen in the games -
No Man's Sky - http://cdn.edgecast.steamstatic.com/ste ... 1502463347
House of the Dying Sun - http://cdn.edgecast.steamstatic.com/ste ... 1488219218
Soft/subltle/pastel-colors/tons of gradient + point stars.
I'm terrible at math and art - and I'm looking for someone who is far better than me.
Interested? Give me a shout at - paul @ void destroyer . com and we'll discuss further.
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Visit http://www.VoidDestroyer.com to check out my space sim project - Void Destroyer