[PAID] Looking for procedural space skybox generation help - artistic math/noise/points/etc

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chaosavy
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[PAID] Looking for procedural space skybox generation help - artistic math/noise/points/etc

Post by chaosavy » Sun Feb 25, 2018 5:00 am

Hey - looking for help in making Void Destroyer 2 better - http://store.steampowered.com/app/36953 ... stroyer_2/

Like in the title - I'm interested in exploring the possibility of adding procedural skybox generation - similar to Spacescape - but built in and with a different sort of output - more closer to those seen in the games -

No Man's Sky - http://cdn.edgecast.steamstatic.com/ste ... 1502463347

House of the Dying Sun - http://cdn.edgecast.steamstatic.com/ste ... 1488219218

Soft/subltle/pastel-colors/tons of gradient + point stars.

I'm terrible at math and art - and I'm looking for someone who is far better than me.

Interested? Give me a shout at - paul @ void destroyer . com and we'll discuss further.

thanks
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Visit http://www.VoidDestroyer.com to check out my space sim project - Void Destroyer

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