import heightmap into 3dmax?
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sydme
- Halfling
- Posts: 69
- Joined: Thu Jun 16, 2005 2:24 pm
import heightmap into 3dmax?
How can I import terrain.png(heightmap) in orge into 3dmax?
- DrPain
- Gnome
- Posts: 349
- Joined: Tue Jul 05, 2005 2:51 pm
- Location: Connecticut, USA
There may be an easier way, but here's one way.
Load the image into Leveller (http://www.daylongraphics.com/products/leveller), export it as a DXF, and import that into Max.
Leveller has a free demo. Don't know what the limitations on it are.
I do own a copy, and if this is a one-shot deal, I'd be happy to export it for you.
Load the image into Leveller (http://www.daylongraphics.com/products/leveller), export it as a DXF, and import that into Max.
Leveller has a free demo. Don't know what the limitations on it are.
I do own a copy, and if this is a one-shot deal, I'd be happy to export it for you.