How to convert from 3ds

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benang
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How to convert from 3ds

Post by benang »

Hi,

I asked a favour to a friend of mine who knows about 3d studio max to make a humanoid model with skeleton a few days ago. It was done yesterday, but I can't convert it to ogre. I didn't know what object I should pick because there's so many (eg. arm, torso, bones, IK, etc). Which one should I pick? I know nothing about 3ds (I don't know even how to make primitives).

Thanks.
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celic
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Post by celic »

If you are looking for help on 3dsmax it's not the right place.
But if want to know how to export a model from 3dsmax you should search the forum, cause it was discussed so many times.
benang
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Post by benang »

I originally wanted to learn from the video tutorial in the sticky post in this forum, but after 400 megs of download, the connection disconnected (WTF, that's a whole day of download you know!! :x ). So, I decided to ask around. Now, I am still downloading the other tutorial (the flash video tutorial). Hope it doesn't end up like before.

The result from searching in the forum didn't help much. I don't know even one word they said. I guess I have to study 3ds max some more before posting again. Hopefully the tutorial will be downloaded successfully.


Thanks. :D
benang
Greenskin
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Post by benang »

Bad news. The model is not properly done (my friend's knowledge of 3ds was also not much). When I move the mesh, the bone didn't move accrodingly. When I rotate the body, the hand mesh stays and didn't transformd. And although the flash tutorial is useful for making a model from scratch, it didn't help much because there's no skeleton in the tutorial. Also, I don't know what to do with the model.

:(
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DrPain
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Post by DrPain »

Sounds like you need a book on 3DSMax. Or just read the help file that comes with it. It is quite helpful.
benang
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Post by benang »

DrPain wrote:Sounds like you need a book on 3DSMax. Or just read the help file that comes with it. It is quite helpful.
Yeah, you're right. I'm still working on the 3ds tutorial from the CD.
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