Octopus and Ogre Export don't work together?

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nikki
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Octopus and Ogre Export don't work together?

Post by nikki »

I had installed octopus exporter. I made a test scene with meterials, textures, multiple objects, and exported .mesh, .material and .scene. It worked perfectly. After that, I installed Ogre Export (found in ogrenew\Tools\3dsmaxExport). Then, when I try octopus, it gave me an error. It said "Unkown member of struct" or something like that. I do not know maxscript, I'm still a max beginner, so I did not understand. I'm using 3ds max 7. Maybe one of you max experts can recreate it and try to fix it? :)
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ekt
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Post by ekt »

iirc in octopus readme there is stated that octopus and official ogre 3ds exporter can't be both installed at the same time. i think is because octopus is partially derived from 3dsmaxExport.
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nikki
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Post by nikki »

Ok, thanks! :)
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madmax
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Post by madmax »

2nikki
By myself, i've installed both Octopus and OgreExporter - and to work with them i need only do MAXScript->Run Script... initOctopus.ms to work with Octopus and initOgreTools.ms for OgreExporter (both by default must be in scripts/startup/)...
Wish it'll help you. :wink:
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