maya 7 e mac

The place for artists, modellers, level designers et al to discuss their approaches for creating content for OGRE.
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jtpsoft
Greenskin
Posts: 115
Joined: Wed Feb 01, 2006 1:22 pm

maya 7 e mac

Post by jtpsoft »

Hi.I've download maya 7 exporter but:
1:where i exatly put the file under mac(if works on mac)?
2:Why is write for maya 6.5(under maya 7 link)?
3:i've put the file to triyng in user shared alias maya 7,the menu ogre at the top appear but when i try to push export maya says cannot find procedure..
tnx a lot..
jtpsoft
Greenskin
Posts: 115
Joined: Wed Feb 01, 2006 1:22 pm

Post by jtpsoft »

i've take a look around the forum and i notice that there is no person that can install ogrexporter for maya mac version..Do someone conferme this news??
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Falk
Kobold
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Location: Berlin, Germany
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Post by Falk »

Is the Mac version really that different from the Windows one ?
jtpsoft
Greenskin
Posts: 115
Joined: Wed Feb 01, 2006 1:22 pm

Post by jtpsoft »

i don't really know this..for this i ask to this forum..If anyone is manage to run ogreexporter on maya 7 mac please reply this post..i will became very sad if i must to export with my notebook with 250 mb of roam instead with my g5 with 1.250 giga of ram..a great difference..
jtpsoft
Greenskin
Posts: 115
Joined: Wed Feb 01, 2006 1:22 pm

Post by jtpsoft »

another question to solve the problem:on win i have the maya ple(personal lerning edition).Can i create mesh with maya mac,put it into maya ple win and use prebuilt exporter??
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Falk
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Location: Berlin, Germany
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Post by Falk »

I don't know about the differences between the window and mac version. But I think it isn't even possible to load a Maya (Complete or Unlimited) file with the Maya PLE version. The PLE has an own fileformat ...
jtpsoft
Greenskin
Posts: 115
Joined: Wed Feb 01, 2006 1:22 pm

Post by jtpsoft »

great. :? :cry:
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