Working mesh exporter for Max 8?

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Martoon
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Working mesh exporter for Max 8?

Post by Martoon »

Is there currently a working Ogre mesh exporter for 3ds Max 8? I downloaded and installed the exporter from the tools section on the Ogre site (Ogre Exporter 1.19). I select a mesh in Max, run the exporter, browse to a location (e.g., my desktop), choose a filename, and the path shows up in the output filename correctly. I click Export !, the progress bar grows, then a dialog pops up saying it exported successfully. But no file is created where I specified (nothing new on the desktop).

Am I missing something, or is the exporter not working at this point?
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sinbad
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Post by sinbad »

CVS has a version (in ogrenew/Tools) which is compatible with Max 8, it will be released officially on Sunday but grab it early from CVS.
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Post by misterface »

whats new in this version? (except compatibility with max8)
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sinbad
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Post by sinbad »

Nothing. We don't maintain this tool (we don't have Max), we just accepted a bugfix from a forum member.

You might want to try out Lioric's oFusion tool now it's been released (see www.ogre3d.org).
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Martoon
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Post by Martoon »

sinbad wrote:CVS has a version (in ogrenew/Tools) which is compatible with Max 8, it will be released officially on Sunday but grab it early from CVS.
Got it, works now. Had to go into the MaxScript tab in preferences and set the initial heap allocation to 100MB.

Thanks!
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xavier
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Post by xavier »

You can also try the plugin-based exporter I am working on -- straightforward mesh/material export (works properly currently), from the File-->Export/Export Selected menu.

http://www.ogre3d.org/phpBB2/viewtopic.php?t=17322
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