I'm using 3DS7 and OgreExporter to export my mesh. The material and mesh are fine, but I have much more trouble exporting my animation. After reading all I could read about exporting this morning, I did not manage to export more than the first frame of my animation.
More explanations :
I have the mesh in a standard pose at the first frame.
At frame 10, my "Run" animation begins, and finishes at frame 36.
I have my mesh, a physique modifier, and I'm not using IK.
When I'm exporting (I tested every single parameter
The export itself has no errors whatsoever, but when I'm playing the animation in Ogre, only the first frame is displayed, the mesh beeing stalled in the first frame pose of the "Run" animation.
What am I doing wrong ?
Thanks alot
edit: Just checked the XML, and the animation seems to be exported. But when I'm playing it, there's only the first frame. The code has been tested with the robot mesh and the animations plays, but the same code does not work with my exported animation.