The place for artists, modellers, level designers et al to discuss their approaches for creating content for OGRE.
blackgun
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by blackgun » Sat Mar 04, 2006 4:52 pm
How to make a reflection ? Only by Rendering to texture as the demo?
I want to make a reflective floor and some mirrors in my scene just like that:
And the lights blured reflections is interesting. How make that?
madmax
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by madmax » Sun Mar 05, 2006 2:01 pm
Shader?
"It's a dangerous business going out your front door".
J. R R. Tolkien
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sinbad
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by sinbad » Sun Mar 05, 2006 10:39 pm
Look at Demo_RenderToTexture and Demo_Fresnel.
blackgun
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by blackgun » Mon Mar 06, 2006 2:18 am
Yes. I knew RTT and Fresnel demos show the ways. But I heard that some shaders can, and some exporter can export from 3dsmax all materials by .FX shaders. So I wonder there are some other ways.
jacmoe
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by jacmoe » Mon Mar 06, 2006 7:11 am
The Fresnel demo is shaders.