Hi,
i am using the 3ds exporter for an animation which uses traslation and scaling for the bones. The problem is that ogre seems to ignore scaling factors into bones.
I have read about scaling problems using exporter/ogre into the forum but i don't understand if these problems have been solved.
Thank you
Problems exporting scaling bones with 3ds max.
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EpS1L0n
- Gnoblar
- Posts: 3
- Joined: Sun Jan 08, 2006 1:00 pm