Hi.
I am with problem in exporting the material of a model of 3D Studio Max to Ogre.
Somebody knows as to export of a skill that catches the opacity channel? Because it only catches the difuse channel.
Thanks.
Opacity channel
- xavier
- OGRE Retired Moderator

- Posts: 9481
- Joined: Fri Feb 18, 2005 2:03 am
- Location: Dublin, CA, US
- x 22
Which exporter are you using? There are three at this point: the MaxScript one (which is still the default while I am working on...) the plugin exporter, and the oFusion plugin. I suggest using oFusion to export Ogre materials, meshes, and skeletons for now. Lioric spent a lot of time writing it, it would be a shame if people kept saddling themselves with that dinosaur of a MaxScript exporter...
http://ofusion.inocentric.com/
http://ofusion.inocentric.com/
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psvieira
- Gnoblar
- Posts: 18
- Joined: Sat Sep 10, 2005 1:39 am
- Location: Brazil