I only want one level in my project and it won't be very big, can I use a mesh created in blender and export it to ogre and then use it as my level design? I must admit I haven't researched level design in detail yet so I might be asking stupid questions.
The other thing is that I want my level to be very interactive. Imagine a room for example with soft squishy cushions padded all around and when you walk on it or into a wall it should contract. So I would imagine I need a structure with a few vertices and not just 4 vertices (one on each corner = a floor). Don't worry on how I'm going to implement it, just imagine that's what I'm aiming for.
Anyway, I read somewhere that a mesh can't be used as a level or something like that, hence the question...
If I can, how do I go about getting it into ogre?
Thanks
