Ludus Magnus - Release Candidate 2 is now available !

A place to show off your latest screenshots and for people to comment on them. Only start a new thread here if you have some nice images to show off!
User avatar
Creajeux_Progs
Halfling
Posts: 40
Joined: Fri Oct 13, 2006 4:50 pm
Contact:

Ludus Magnus - Release Candidate 2 is now available !

Post by Creajeux_Progs »

For DEMO : follow this link


Hello everybody !

I'm here to introduce our project, called "Ludus Magnus"

The School : this project is part of our formation, and we have to make a game in one year, actually a demo game, as its hard to make a game in one year :?
The school named Creajeux is in France in N�mes.
2 formations exists : programmers and 3D graphists.
As we don't have Game designer, a french studio, Creative Patterns, gave us one, and control the project from Strasbourg. They can ask modifications and can give us some professional advices for both side ( 3D and programmation)

The team : 8 graphists and 9 programmers , final year of formation

The Engine : well, i'm on Ogre forums after all, so lets talk about Ogre : we choose this graphic engine to make our project, and for the moment, its just perfect :wink: . Creative Patterns also work on Ogre, which makes more support, but your community is such big, thats the forums answers our question most of the time. The rest of the engine is made by us.

The Blog : http://www.ludusmagnus-thegame.com ( only french, sorry)

The Game : In Ludus Magnus, u will be able to train your gladiator, build some different buildings to make your gladiator happy, stronger or relaxed, and then put him in Coliseum for a big battle against other gladiators.

A multiplayer mode will also be available.

Gold Time : June 2007


Our pre-production is now finish, and we have started real production.

We can allready see the whole map, select and move our gladiator :
Image

I will try to post some new screenshots when new stuff arrived.
Don't hesitate to ask questions and remarks here .

And meet in June for final release. :D
Last edited by Creajeux_Progs on Sat Jun 16, 2007 10:53 pm, edited 5 times in total.
Creajeux - Ecole des Metiers du jeu Video - Nimes - France - www.creajeux.fr -

Projet Ludus Magnus : http://www.ludusmagnus-thegame.com (under construction)
User avatar
nikki
Old One
Posts: 2730
Joined: Sat Sep 17, 2005 10:08 am
Location: San Francisco
x 13
Contact:

Re: Ludus Magnus - a school project - WIP

Post by nikki »

Looks good. Nice idea.
Creajeux_Progs wrote:its hard to make a game in one year :?
Since you have so many people working on it, making a good game in one year is not a problem, if you have the right tools and knowledge.
User avatar
irrdev
Orc
Posts: 420
Joined: Sun Oct 15, 2006 7:30 pm
Contact:

Post by irrdev »

That is sure a big team. :shock: Yes, one game a year would be super easy. :?
FeedLaunch .NET RSS and ATOM feed editor- open-source and released under the GPL. Visit Feed Launch .NET Project Website hosted at sourceforge.net
User avatar
Creajeux_Progs
Halfling
Posts: 40
Joined: Fri Oct 13, 2006 4:50 pm
Contact:

Post by Creajeux_Progs »

Actually, we work about 15 hours a week (including coffee breaks :wink: ), But we are still students, so we are here to learn and we still ave les efficiency then professional.
But til the end of the year, we'll be able to work for real, in real studio, making real big huge games...we alll hope that :shock: ..
Creajeux - Ecole des Metiers du jeu Video - Nimes - France - www.creajeux.fr -

Projet Ludus Magnus : http://www.ludusmagnus-thegame.com (under construction)
User avatar
Creajeux_Progs
Halfling
Posts: 40
Joined: Fri Oct 13, 2006 4:50 pm
Contact:

Post by Creajeux_Progs »

Here are some artworks, to let you wait for more code ;) :

Image

Image
Creajeux - Ecole des Metiers du jeu Video - Nimes - France - www.creajeux.fr -

Projet Ludus Magnus : http://www.ludusmagnus-thegame.com (under construction)
User avatar
Grom
Hobgoblin
Posts: 523
Joined: Fri Jan 06, 2006 6:35 pm

Post by Grom »

those are awesome! I love the style, hopefully that will be extended to the 3d modeling as well?
kneeride
Bugbear
Posts: 807
Joined: Sun May 14, 2006 2:24 pm
Location: Melbourne, Australia

Re: Ludus Magnus - a school project - WIP

Post by kneeride »

nikki wrote:Since you have so many people working on it, making a good game in one year is not a problem, if you have the right tools and knowledge.
I agree.

1 artist and 1 developer on terrain will accomplish a lot in a year

...1 artist and 1 developer on GUI...2 dev on ogre...
User avatar
syedhs
Silver Sponsor
Silver Sponsor
Posts: 2703
Joined: Mon Aug 29, 2005 3:24 pm
Location: Kuala Lumpur, Malaysia
x 51

Post by syedhs »

I know of a 'team' comprises of one programmer, one graphics artist which can develop a one-level game in 3 months :)
User avatar
nuajzuir
Gnoblar
Posts: 17
Joined: Sat Dec 16, 2006 3:54 am

Post by nuajzuir »

Nice idea... a tamagochi gladiator, kind of funny (no offense :oops:) but i start loughting about the idea of a happy gladiator he he!! :P

the artwork rules, very nice!
User avatar
Creajeux_Progs
Halfling
Posts: 40
Joined: Fri Oct 13, 2006 4:50 pm
Contact:

Post by Creajeux_Progs »

Thanks for all your encouragements !

Here are some new screenshots :

The arena mode that you will access when you send your gladiator to fight.
ON the left are 5 buttons, corresponding to the different skills of your gladiator, you will have to choose each round what skill to use against the other gladiator. On the top, you can see both gladiators life, their logo, and the skill chosen
Image

You can now construct some buildings in your school
Image

Here is the construction method
Image
Creajeux - Ecole des Metiers du jeu Video - Nimes - France - www.creajeux.fr -

Projet Ludus Magnus : http://www.ludusmagnus-thegame.com (under construction)
saluk
Gnoblar
Posts: 13
Joined: Wed Dec 13, 2006 8:45 pm

Post by saluk »

It looks like it's coming along very nicely. The architecture is amazing! Can't wait to play this, it looks very fun and somewhat original.
User avatar
Creajeux_Progs
Halfling
Posts: 40
Joined: Fri Oct 13, 2006 4:50 pm
Contact:

Post by Creajeux_Progs »

Quite a few months we didn't put some new screenshots here !

Image


Here they are !

Somewhere in a calm town....
Image

...some strange things happen...
Image

...to construct buildings (here a slave market).
Image

Once you have buy your slave in this market, you can transform him in a gladiator,...
Image
Image

... train him hard, ...
Image

...,make him relax a bit,...
Image

...and send him in the arena...
Image

...for a big fight !
Image
Last edited by Creajeux_Progs on Mon Apr 16, 2007 3:37 pm, edited 1 time in total.
Creajeux - Ecole des Metiers du jeu Video - Nimes - France - www.creajeux.fr -

Projet Ludus Magnus : http://www.ludusmagnus-thegame.com (under construction)
User avatar
Aladrin
Orc
Posts: 465
Joined: Fri Mar 10, 2006 10:22 pm

Post by Aladrin »

I have to say, that's looking very good!
Zenix
Gnoblar
Posts: 6
Joined: Tue Feb 13, 2007 8:44 am
Contact:

Post by Zenix »

Looking awesome.

What happens with the final project? Will we be able to download it?
User avatar
Rhaythe
Halfling
Posts: 61
Joined: Tue Apr 19, 2005 2:25 pm

Post by Rhaythe »

Heeeeey, this is very nice! =D

Of course, as I'm viewing a few of these, I get Russel Crowe's face in my mind growling, "I am a slave!!"
"Perhaps the most fundamental problem, however, is that INTJs really want people to make sense."
User avatar
steven
Gnoll
Posts: 657
Joined: Mon Feb 28, 2005 1:53 pm
Location: Australia - Canberra (ex - Switzerland - Geneva)
Contact:

Post by steven »

Nice.

Where is Asterix, Obelix and Idéfix ? ;)

For those who don't know what I am talking about:
http://en.wikipedia.org/wiki/Asterix_the_Gladiator
User avatar
skullfire
Gremlin
Posts: 150
Joined: Sat Mar 19, 2005 7:51 pm
Location: San Jose, Costa Rica
Contact:

Post by skullfire »

Haha love that you included a nice storyline while presenting the screenshots. THings are looking very nice and quite more complete... Good luck finishing this! Cant wait to try this out (will it be available eventually?)
I may have alzheimer, but at least I dont have alzheimer.
User avatar
Creajeux_Progs
Halfling
Posts: 40
Joined: Fri Oct 13, 2006 4:50 pm
Contact:

Post by Creajeux_Progs »

Thanks for all your congrats !

You can allready download the current version here (07/04/07) !

There are some crashes in this version, be carreful :p

Not many texts yet, but this is coming with next versions..be patient ^^

tips : construct a slave market first (you can rotate before building with spacebar).
Then took the slave with your mouse (drag and drop like all characters..except NPCs).

Construct a recruit building (snake or dolphin, if you want to continue...)
then put your slave on this building, the slave will be transformed into a gladiator.

Then, you can train him in the 5 different skills (look at screenshots above)

When ready (do it fast before it crash :D ), just put your gladiator on the arena tunnel that you have build.

...Loading...

Welcome in the arena !
Choose a skill on the left (3 out of 5 available). You can change it on each round. One round last about 5 seconds.

When fight is finish, you'll have to come back to the menu (Echap).

You can launch directly the arena mode, but you can't attribute values to your skill yet (coming soon ;) ).

Enjoy ;)

Any comments aprreciated (good and bad ones ^^ )
Creajeux - Ecole des Metiers du jeu Video - Nimes - France - www.creajeux.fr -

Projet Ludus Magnus : http://www.ludusmagnus-thegame.com (under construction)
User avatar
jacmoe
OGRE Retired Moderator
OGRE Retired Moderator
Posts: 20570
Joined: Thu Jan 22, 2004 10:13 am
Location: Denmark
x 179
Contact:

Post by jacmoe »

Genuinely impressive! And great to see an Ogre powered sim game! :)

It really shows that you're putting all you have into it! :wink:
/* Less noise. More signal. */
Ogitor Scenebuilder - powered by Ogre, presented by Qt, fueled by Passion.
OgreAddons - the Ogre code suppository.
User avatar
Creajeux_Progs
Halfling
Posts: 40
Joined: Fri Oct 13, 2006 4:50 pm
Contact:

Post by Creajeux_Progs »

Hi, Gold version is coming soon guys :)
More precisely : tomorrow ^^

We are working hard to kill some bugs... :?

So... see you tomorrow :wink:
Creajeux - Ecole des Metiers du jeu Video - Nimes - France - www.creajeux.fr -

Projet Ludus Magnus : http://www.ludusmagnus-thegame.com (under construction)
User avatar
Kencho
OGRE Retired Moderator
OGRE Retired Moderator
Posts: 4011
Joined: Fri Sep 19, 2003 6:28 pm
Location: Burgos, Spain
x 2
Contact:

Post by Kencho »

Hehe, good luck!!
Image
User avatar
Creajeux_Progs
Halfling
Posts: 40
Joined: Fri Oct 13, 2006 4:50 pm
Contact:

Post by Creajeux_Progs »

Hi Ogre Community !
As promised, the Release Candidate 2 of LudusMagnus project is now available here : LudusMagnus

All the NoLeaks programmers team of Creajeux whish you a nice experience and hope you will enjoy.

Have fun 8)
Creajeux - Ecole des Metiers du jeu Video - Nimes - France - www.creajeux.fr -

Projet Ludus Magnus : http://www.ludusmagnus-thegame.com (under construction)
User avatar
skullfire
Gremlin
Posts: 150
Joined: Sat Mar 19, 2005 7:51 pm
Location: San Jose, Costa Rica
Contact:

Post by skullfire »

woohoo, going to download right now!
I may have alzheimer, but at least I dont have alzheimer.
Whirly
Gnoblar
Posts: 2
Joined: Tue Mar 13, 2007 4:53 pm

Post by Whirly »

By the way, as I speak for Creative Patterns, we are doing a game with Ogre as well, which is Building World, more to see in the showcase forum soon (there is already some shots in the gallery section).

I will also have to test this RC2 :)
User avatar
spookyboo
Silver Sponsor
Silver Sponsor
Posts: 1141
Joined: Tue Jul 06, 2004 5:57 am
x 151
Contact:

Post by spookyboo »

I've installed it and it does look good (I really like the hand that picks up my slaves). The mouse speed is very slow on my machine (a new option perhaps...?)

Good work!
Post Reply