3D City Tour (Virtual City Project)

A place to show off your latest screenshots and for people to comment on them. Only start a new thread here if you have some nice images to show off!
Post Reply
KuRi
Goblin
Posts: 242
Joined: Wed Jul 05, 2006 4:19 pm

3D City Tour (Virtual City Project)

Post by KuRi »

Hi, i just wanted to show some images of my new project:

3D City Tour - Monumental Version

It is a 3d Interactive Viewer of Real Monuments (Only Granada of Spain is shown at this moment). You can rotate, zoom, select parts, view texts, photos, etc...

The Alhambra is included too!!!

You can see photos and videos here:

http://www.3dcitytour.com

Thanks to all the OGRE staff and the forums for such a great engine.
Last edited by KuRi on Tue Jan 16, 2007 6:33 pm, edited 2 times in total.
Captain Nemo
Greenskin
Posts: 134
Joined: Sun May 02, 2004 5:06 pm
Location: Kassel, Germany
Contact:

Post by Captain Nemo »

Very nice project! Can you view the Alhambra from the inside, too? It is one of the most beautiful buildings ever built.
http://www.aridocean.com
The Marine Life Simulation
KuRi
Goblin
Posts: 242
Joined: Wed Jul 05, 2006 4:19 pm

Post by KuRi »

Thanks! I am happy you like it :)

You can see what you could see if you were flying. The rooms of the monuments are not still modeled (what a work!).

:)
Captain Nemo
Greenskin
Posts: 134
Joined: Sun May 02, 2004 5:06 pm
Location: Kassel, Germany
Contact:

Post by Captain Nemo »

Yes, it would be a huge work. But especially the Alhambra would be worth it, if somebody could take the time...
http://www.aridocean.com
The Marine Life Simulation
User avatar
BRAINLESS
Goblin
Posts: 282
Joined: Tue Jan 04, 2005 6:56 pm
Location: The Netherlands

Post by BRAINLESS »

When I looked at the first few screenshots on your site I thought the quality was low, but then I looked further...

http://www.granadaracer.com/3dcitytour/ ... 3dct15.jpg
http://www.granadaracer.com/3dcitytour/ ... 3dct14.jpg

Amazing work, very nice! :D
Proud member of the OpenFRAG Game Development community
User avatar
yuriythebest
Orc
Posts: 468
Joined: Sun Jul 10, 2005 11:44 am
Location: Kiev, Ukraine
Contact:

Post by yuriythebest »

BRAINLESS wrote:When I looked at the first few screenshots on your site I thought the quality was low, but then I looked further...

http://www.granadaracer.com/3dcitytour/ ... 3dct15.jpg
http://www.granadaracer.com/3dcitytour/ ... 3dct14.jpg

Amazing work, very nice! :D
actually I think those are photos or pre-rendered, probably photos. The rest of the stuff though seems real-timish. Excellent work, in an ideal world thingies like this would be made for every city/interesting locale and incorporated into google earth, perhaps an advanced 3d buildings feature or something or in a separate viewport. That's just wishfull thinking for now though. Good that things like this are made, cheers!
asteroidWars - an OGRE game
NOOB MAKE MMORPG- the flash movie
User avatar
BRAINLESS
Goblin
Posts: 282
Joined: Tue Jan 04, 2005 6:56 pm
Location: The Netherlands

Post by BRAINLESS »

yuriythebest wrote:
BRAINLESS wrote:When I looked at the first few screenshots on your site I thought the quality was low, but then I looked further...

http://www.granadaracer.com/3dcitytour/ ... 3dct15.jpg
http://www.granadaracer.com/3dcitytour/ ... 3dct14.jpg

Amazing work, very nice! :D
actually I think those are photos or pre-rendered, probably photos. The rest of the stuff though seems real-timish. Excellent work, in an ideal world thingies like this would be made for every city/interesting locale and incorporated into google earth, perhaps an advanced 3d buildings feature or something or in a separate viewport. That's just wishfull thinking for now though. Good that things like this are made, cheers!
They still add to the program, even if these are photographs.
Proud member of the OpenFRAG Game Development community
leon
Greenskin
Posts: 135
Joined: Fri Oct 06, 2006 11:09 am
Contact:

Post by leon »

Excellent work. I have to ask did you use map information for the terrain and if so how did you get it into Ogre/modeller. I am asking because I want to do something similar for the area I live. I have retrieved some gis information but can't seem to make a terrain from it in blender.
Glass Arcade, Tauntonions
Noli illegitimi carborundum
User avatar
yuriythebest
Orc
Posts: 468
Joined: Sun Jul 10, 2005 11:44 am
Location: Kiev, Ukraine
Contact:

Post by yuriythebest »

leon wrote:Excellent work. I have to ask did you use map information for the terrain and if so how did you get it into Ogre/modeller. I am asking because I want to do something similar for the area I live. I have retrieved some gis information but can't seem to make a terrain from it in blender.
though I'm not the author of this program, a simple approach would be to:
1.get the top-down basic view from google earth
2.take photos of buildings to be included
3.extract textures from those photos and use the photos themselves as guides to creating the buildings- in such apps extreem accuracy is not really needed as long as it looks good.
4.create the buildings on top of their top-down photo's from google earth

note:google earth can be substituted by any map
asteroidWars - an OGRE game
NOOB MAKE MMORPG- the flash movie
User avatar
Kencho
OGRE Retired Moderator
OGRE Retired Moderator
Posts: 4011
Joined: Fri Sep 19, 2003 6:28 pm
Location: Burgos, Spain
x 2
Contact:

Post by Kencho »

Congratulations!

[Spanish]
Os lo habéis currado a base de bien... :)
[/Spanish]
Image
KuRi
Goblin
Posts: 242
Joined: Wed Jul 05, 2006 4:19 pm

Post by KuRi »

Thanks all for posting!

Of course, there are photos to see better details of the monuments. We are optimizing the engine a little and the project will be finished in two weeks (i am the only programmer, and is being hard).

Cheers!
Post Reply