Entity::setRescaleNormals

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psquare
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Entity::setRescaleNormals

Post by psquare »

In cases where you know the scale is uniform, it would be good to use GL_RESCALE_NORMAL, rather than GL_NORMALIZE.

Not a DX guy but is this function missing in 'Entity' because there is no equivalent functionality in DX (might be wrong there though)
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sinbad
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Post by sinbad »

Entity::setNormaliseNormals is all we can provide here. I highly doubt the difference is great anyway.
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