[GSoC 2008 - Accepted] Add geometry shader support

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Noman
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Post by Noman »

Geometry shader GSoC code base has been merged into the 1.6 branch!

If you use the 1.6 branch and are encountering merge-related integration problems, please use that thread.
This thread can still be used for general questions about the project.

Rejoice!
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Assaf Raman
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Post by Assaf Raman »

I think this is a good time to thank Noman for an excellent SoC project; he finished the project on time, added new features that haven’t been planed and merged his work into the next release. He have done impressive work and had an amazing attitude.
I am proud to be partially associated with this project. (I was the mentor of this project).
I will continue Noman’s work by adding the same support to the d3d10 render system.

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:D :D :D :D :D :D :D :D :D :D :D :D :D :D
:D Thank you Noman! :D
:D :D :D :D :D :D :D :D :D :D :D :D :D :D
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xadhoom
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Post by xadhoom »

Congratulations! Some screenshots or video links in the Showcase thread would be nice...
:D
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Noman
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Post by Noman »

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xadhoom
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Post by xadhoom »

Hoops! I missed that!
Again: Very good work!
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PolyVox
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Post by PolyVox »

Yep, congratulations Noman you've done a great job. I hope you stick around in the community!
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KungFooMasta
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Post by KungFooMasta »

Congratulations Noman! Its been great seeing your results!
Creator of QuickGUI!
beaugard
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Post by beaugard »

Amazing work! I'll have to switch to shoggoth now...
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Brocan
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Post by Brocan »

Congrats :D
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ahmedismaiel
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Post by ahmedismaiel »

Nice Work ,Congrats
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