It seems the mipmaps are not generated correctly (even though the log claims they are). Is this a bug in the code or could it be a problem with my graphics card driver?
I am using OGRE 1.4.9 & MinGW C++ Toolbox with code::blocks on an ASUS EEE 900 (yes, integrated graphics, don't laugh)


main.cpp:
Code: Select all
#include "ExampleApplication.h"
class TutorialApplication : public ExampleApplication
{
protected:
public:
TutorialApplication()
{
}
~TutorialApplication()
{
}
protected:
virtual void createCamera(void)
{
// create the camera
mCamera = mSceneMgr->createCamera("PlayerCam");
// set its position, direction
mCamera->setPosition(Vector3(0,10,500));
mCamera->lookAt(Vector3(0,0,0));
mCamera->setNearClipDistance(5);
}
virtual void createViewports(void)
{
// Create one viewport, entire window
Viewport* vp = mWindow->addViewport(mCamera);
vp->setBackgroundColour(ColourValue(0,0,0));
// Alter the camera aspect ratio to match the viewport
mCamera->setAspectRatio(Real(vp->getActualWidth()) / Real(vp->getActualHeight()));
}
void createScene(void)
{
mSceneMgr->setAmbientLight(ColourValue(0, 0, 0));
mSceneMgr->setShadowTechnique(SHADOWTYPE_STENCIL_ADDITIVE);
Entity *ent = mSceneMgr->createEntity("Ninja", "ninja.mesh");
ent->setCastShadows(true);
mSceneMgr->getRootSceneNode()->createChildSceneNode()->attachObject(ent);
Plane plane(Vector3::UNIT_Y, 0);
MeshManager::getSingleton().createPlane("ground",
ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, plane,
1500,1500,20,20,true,1,5,5,Vector3::UNIT_Z);
ent = mSceneMgr->createEntity("GroundEntity", "ground");
mSceneMgr->getRootSceneNode()->createChildSceneNode()->attachObject(ent);
ent->setMaterialName("Examples/Rockwall");
ent->setCastShadows(false);
Light *light = mSceneMgr->createLight("Light1");
light->setType(Light::LT_POINT);
light->setPosition(Vector3(0, 150, 250));
light->setDiffuseColour(1.0, 0.0, 0.0);
light->setSpecularColour(1.0, 0.0, 0.0);
light = mSceneMgr->createLight("Light3");
light->setType(Light::LT_DIRECTIONAL);
light->setDiffuseColour(ColourValue(.25, .25, 0));
light->setSpecularColour(ColourValue(.25, .25, 0));
light->setDirection(Vector3( 0, -1, 1 ));
light = mSceneMgr->createLight("Light2");
light->setType(Light::LT_SPOTLIGHT);
light->setDiffuseColour(0, 0, 1.0);
light->setSpecularColour(0, 0, 1.0);
light->setDirection(-1, -1, 0);
light->setPosition(Vector3(300, 300, 0));
light->setSpotlightRange(Degree(35), Degree(50));
}
};
#if OGRE_PLATFORM == PLATFORM_WIN32 || OGRE_PLATFORM == OGRE_PLATFORM_WIN32
#define WIN32_LEAN_AND_MEAN
#include "windows.h"
INT WINAPI WinMain( HINSTANCE hInst, HINSTANCE, LPSTR strCmdLine, INT )
#else
int main(int argc, char **argv)
#endif
{
// Create application object
TutorialApplication app;
try {
app.go();
} catch( Exception& e ) {
#if OGRE_PLATFORM == PLATFORM_WIN32 || OGRE_PLATFORM == OGRE_PLATFORM_WIN32
MessageBox( NULL, e.getFullDescription().c_str(), "An exception has occurred!", MB_OK | MB_ICONERROR | MB_TASKMODAL);
#else
fprintf(stderr, "An exception has occurred: %s\n",
e.getFullDescription().c_str());
#endif
}
return 0;
}
Code: Select all
16:44:47: Creating resource group General
16:44:47: Creating resource group Internal
16:44:47: Creating resource group Autodetect
16:44:47: SceneManagerFactory for type 'DefaultSceneManager' registered.
16:44:47: Registering ResourceManager for type Material
16:44:47: Registering ResourceManager for type Mesh
16:44:47: Registering ResourceManager for type Skeleton
16:44:47: MovableObjectFactory for type 'ParticleSystem' registered.
16:44:47: OverlayElementFactory for type Panel registered.
16:44:47: OverlayElementFactory for type BorderPanel registered.
16:44:47: OverlayElementFactory for type TextArea registered.
16:44:47: Registering ResourceManager for type Font
16:44:47: ArchiveFactory for archive type FileSystem registered.
16:44:47: ArchiveFactory for archive type Zip registered.
16:44:47: FreeImage version: 3.9.3
16:44:47: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
16:44:47: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi
16:44:47: DDS codec registering
16:44:47: Registering ResourceManager for type HighLevelGpuProgram
16:44:47: Registering ResourceManager for type Compositor
16:44:47: MovableObjectFactory for type 'Entity' registered.
16:44:47: MovableObjectFactory for type 'Light' registered.
16:44:47: MovableObjectFactory for type 'BillboardSet' registered.
16:44:47: MovableObjectFactory for type 'ManualObject' registered.
16:44:47: MovableObjectFactory for type 'BillboardChain' registered.
16:44:47: MovableObjectFactory for type 'RibbonTrail' registered.
16:44:47: Loading library .\RenderSystem_Direct3D9
16:44:47: Installing plugin: D3D9 RenderSystem
16:44:47: D3D9 : Direct3D9 Rendering Subsystem created.
16:44:47: D3D9: Driver Detection Starts
16:44:47: D3D9: Driver Detection Ends
16:44:47: Plugin successfully installed
16:44:47: Loading library .\RenderSystem_GL
16:44:47: Installing plugin: GL RenderSystem
16:44:47: OpenGL Rendering Subsystem created.
16:44:47: Plugin successfully installed
16:44:47: Loading library .\Plugin_ParticleFX
16:44:47: Installing plugin: ParticleFX
16:44:47: Particle Emitter Type 'Point' registered
16:44:47: Particle Emitter Type 'Box' registered
16:44:47: Particle Emitter Type 'Ellipsoid' registered
16:44:47: Particle Emitter Type 'Cylinder' registered
16:44:47: Particle Emitter Type 'Ring' registered
16:44:47: Particle Emitter Type 'HollowEllipsoid' registered
16:44:47: Particle Affector Type 'LinearForce' registered
16:44:47: Particle Affector Type 'ColourFader' registered
16:44:47: Particle Affector Type 'ColourFader2' registered
16:44:47: Particle Affector Type 'ColourImage' registered
16:44:47: Particle Affector Type 'ColourInterpolator' registered
16:44:47: Particle Affector Type 'Scaler' registered
16:44:47: Particle Affector Type 'Rotator' registered
16:44:47: Particle Affector Type 'DirectionRandomiser' registered
16:44:47: Particle Affector Type 'DeflectorPlane' registered
16:44:47: Plugin successfully installed
16:44:47: Loading library .\Plugin_BSPSceneManager
16:44:47: Installing plugin: BSP Scene Manager
16:44:47: Plugin successfully installed
16:44:47: Loading library .\Plugin_OctreeSceneManager
16:44:47: Installing plugin: Octree & Terrain Scene Manager
16:44:47: Plugin successfully installed
16:44:47: Loading library .\Plugin_CgProgramManager
16:44:47: Installing plugin: Cg Program Manager
16:44:48: Plugin successfully installed
16:44:48: *-*-* OGRE Initialising
16:44:48: *-*-* Version 1.4.9 (Eihort)
16:44:48: Creating resource group Bootstrap
16:44:48: Added resource location '../../media/packs/OgreCore.zip' of type 'Zip' to resource group 'Bootstrap'
16:44:48: Added resource location '../../media' of type 'FileSystem' to resource group 'General'
16:44:48: Added resource location '../../media/fonts' of type 'FileSystem' to resource group 'General'
16:44:48: Added resource location '../../media/materials/programs' of type 'FileSystem' to resource group 'General'
16:44:48: Added resource location '../../media/materials/scripts' of type 'FileSystem' to resource group 'General'
16:44:48: Added resource location '../../media/materials/textures' of type 'FileSystem' to resource group 'General'
16:44:48: Added resource location '../../media/models' of type 'FileSystem' to resource group 'General'
16:44:48: Added resource location '../../media/overlays' of type 'FileSystem' to resource group 'General'
16:44:48: Added resource location '../../media/particle' of type 'FileSystem' to resource group 'General'
16:44:48: Added resource location '../../media/gui' of type 'FileSystem' to resource group 'General'
16:44:48: Added resource location '../../media/DeferredShadingMedia' of type 'FileSystem' to resource group 'General'
16:44:48: Added resource location '../../media/packs/cubemap.zip' of type 'Zip' to resource group 'General'
16:44:48: Added resource location '../../media/packs/cubemapsJS.zip' of type 'Zip' to resource group 'General'
16:44:48: Added resource location '../../media/packs/dragon.zip' of type 'Zip' to resource group 'General'
16:44:48: Added resource location '../../media/packs/fresneldemo.zip' of type 'Zip' to resource group 'General'
16:44:48: Added resource location '../../media/packs/ogretestmap.zip' of type 'Zip' to resource group 'General'
16:44:48: Added resource location '../../media/packs/skybox.zip' of type 'Zip' to resource group 'General'
16:44:48: D3D9 : RenderSystem Option: Allow NVPerfHUD = No
16:44:48: D3D9 : RenderSystem Option: Anti aliasing = None
16:44:48: D3D9 : RenderSystem Option: Floating-point mode = Fastest
16:44:48: D3D9 : RenderSystem Option: Full Screen = No
16:44:48: D3D9 : RenderSystem Option: Rendering Device = Mobile Intel(R) 915GM/GMS,910GML Express Chipset Family
16:44:48: D3D9 : RenderSystem Option: VSync = No
16:44:48: D3D9 : RenderSystem Option: Video Mode = 640 x 480 @ 32-bit colour
16:44:49: CPU Identifier & Features
16:44:49: -------------------------
16:44:49: * CPU ID: GenuineIntel: Intel(R) Celeron(R) M processor 900MHz
16:44:49: * SSE: yes
16:44:49: * SSE2: yes
16:44:49: * SSE3: no
16:44:49: * MMX: yes
16:44:49: * MMXEXT: yes
16:44:49: * 3DNOW: no
16:44:49: * 3DNOWEXT: no
16:44:49: * CMOV: yes
16:44:49: * TSC: yes
16:44:49: * FPU: yes
16:44:49: * PRO: no
16:44:49: * HT: no
16:44:49: -------------------------
16:44:49: *** Starting Win32GL Subsystem ***
16:44:49: GLRenderSystem::createRenderWindow "OGRE Render Window", 640x480 windowed miscParams: FSAA=0 colourDepth=32 displayFrequency=0 vsync=false
16:44:49: Created Win32Window 'OGRE Render Window' : 640x480, 32bpp
16:44:49: GL_VERSION = 1.4.0 - Build 7.14.10.4704
16:44:49: GL_VENDOR = Intel
16:44:49: GL_RENDERER = Intel 915GM
16:44:49: GL_EXTENSIONS = GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_cull_vertex GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_filter_anisotropic GL_EXT_texture3D GL_3DFX_texture_compression_FXT1 GL_IBM_texture_mirrored_repeat GL_NV_blend_square GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_WIN_swap_hint
16:44:49: Supported WGL extensions: WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_EXT_swap_control
16:44:49: ***************************
16:44:49: *** GL Renderer Started ***
16:44:49: ***************************
16:44:49: Registering ResourceManager for type GpuProgram
16:44:49: GL: Using PBuffers for rendering to textures
16:44:49: RenderSystem capabilities
16:44:49: -------------------------
16:44:49: * Hardware generation of mipmaps: yes
16:44:49: * Texture blending: yes
16:44:49: * Anisotropic texture filtering: yes
16:44:49: * Dot product texture operation: yes
16:44:49: * Cube mapping: yes
16:44:49: * Hardware stencil buffer: yes
16:44:49: - Stencil depth: 8
16:44:49: - Two sided stencil support: yes
16:44:49: - Wrap stencil values: yes
16:44:49: * Hardware vertex / index buffers: yes
16:44:49: * Vertex programs: yes
16:44:49: - Max vertex program version: arbvp1
16:44:49: * Fragment programs: yes
16:44:49: - Max fragment program version: arbfp1
16:44:49: * Texture Compression: yes
16:44:49: - DXT: yes
16:44:49: - VTC: no
16:44:49: * Scissor Rectangle: yes
16:44:49: * Hardware Occlusion Query: no
16:44:49: * User clip planes: yes
16:44:49: * VET_UBYTE4 vertex element type: yes
16:44:49: * Infinite far plane projection: yes
16:44:49: * Hardware render-to-texture: yes
16:44:49: * Floating point textures: no
16:44:49: * Non-power-of-two textures: no
16:44:49: * Volume textures: yes
16:44:49: * Multiple Render Targets: 1
16:44:49: * Point Sprites: no
16:44:49: * Extended point parameters: yes
16:44:49: * Max Point Size: 256
16:44:49: * Vertex texture fetch: yes
16:44:49: - Max vertex textures: 16888
16:44:49: - Vertex textures shared: yes
16:44:49: Registering ResourceManager for type Texture
16:44:49: ResourceBackgroundQueue - threading disabled
16:44:49: Particle Renderer Type 'billboard' registered
16:44:49: SceneManagerFactory for type 'BspSceneManager' registered.
16:44:49: Registering ResourceManager for type BspLevel
16:44:49: SceneManagerFactory for type 'OctreeSceneManager' registered.
16:44:49: SceneManagerFactory for type 'TerrainSceneManager' registered.
16:44:49: Creating viewport on target 'OGRE Render Window', rendering from camera 'PlayerCam', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
16:44:49: Parsing scripts for resource group Autodetect
16:44:49: Finished parsing scripts for resource group Autodetect
16:44:49: Parsing scripts for resource group Bootstrap
16:44:49: Parsing script OgreCore.material
16:44:49: Parsing script OgreProfiler.material
16:44:49: Parsing script Ogre.fontdef
16:44:49: Parsing script OgreDebugPanel.overlay
16:44:49: Texture: New_Ogre_Border_Center.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
16:44:49: Texture: New_Ogre_Border.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
16:44:49: Texture: New_Ogre_Border_Break.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
16:44:49: Font BlueHighwayusing texture size 512x512
16:44:49: Info: Freetype returned null for character 127 in font BlueHighway
16:44:49: Info: Freetype returned null for character 128 in font BlueHighway
16:44:49: Info: Freetype returned null for character 129 in font BlueHighway
16:44:49: Info: Freetype returned null for character 130 in font BlueHighway
16:44:49: Info: Freetype returned null for character 131 in font BlueHighway
16:44:49: Info: Freetype returned null for character 132 in font BlueHighway
16:44:49: Info: Freetype returned null for character 133 in font BlueHighway
16:44:49: Info: Freetype returned null for character 134 in font BlueHighway
16:44:49: Info: Freetype returned null for character 135 in font BlueHighway
16:44:49: Info: Freetype returned null for character 136 in font BlueHighway
16:44:49: Info: Freetype returned null for character 137 in font BlueHighway
16:44:49: Info: Freetype returned null for character 138 in font BlueHighway
16:44:49: Info: Freetype returned null for character 139 in font BlueHighway
16:44:49: Info: Freetype returned null for character 140 in font BlueHighway
16:44:49: Info: Freetype returned null for character 141 in font BlueHighway
16:44:49: Info: Freetype returned null for character 142 in font BlueHighway
16:44:49: Info: Freetype returned null for character 143 in font BlueHighway
16:44:49: Info: Freetype returned null for character 144 in font BlueHighway
16:44:49: Info: Freetype returned null for character 145 in font BlueHighway
16:44:49: Info: Freetype returned null for character 146 in font BlueHighway
16:44:49: Info: Freetype returned null for character 147 in font BlueHighway
16:44:49: Info: Freetype returned null for character 148 in font BlueHighway
16:44:49: Info: Freetype returned null for character 149 in font BlueHighway
16:44:49: Info: Freetype returned null for character 150 in font BlueHighway
16:44:49: Info: Freetype returned null for character 151 in font BlueHighway
16:44:49: Info: Freetype returned null for character 152 in font BlueHighway
16:44:49: Info: Freetype returned null for character 153 in font BlueHighway
16:44:49: Info: Freetype returned null for character 154 in font BlueHighway
16:44:49: Info: Freetype returned null for character 155 in font BlueHighway
16:44:49: Info: Freetype returned null for character 156 in font BlueHighway
16:44:49: Info: Freetype returned null for character 157 in font BlueHighway
16:44:49: Info: Freetype returned null for character 158 in font BlueHighway
16:44:49: Info: Freetype returned null for character 159 in font BlueHighway
16:44:49: Info: Freetype returned null for character 160 in font BlueHighway
16:44:49: Texture: BlueHighwayTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
16:44:49: Texture: ogretext.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
16:44:49: Parsing script OgreLoadingPanel.overlay
16:44:49: Finished parsing scripts for resource group Bootstrap
16:44:49: Parsing scripts for resource group General
16:44:49: Parsing script Examples.program
16:44:49: Parsing script StdQuad_vp.program
16:44:49: Parsing script deferred.glsl.program
16:44:49: Parsing script deferred.hlsl.program
16:44:49: Parsing script deferred_post_debug.glsl.program
16:44:49: Parsing script deferred_post_debug.hlsl.program
16:44:49: Parsing script deferred_post_minilight.glsl.program
16:44:49: Parsing script deferred_post_minilight.hlsl.program
16:44:49: Parsing script deferred_post_multipass.glsl.program
16:44:49: Parsing script deferred_post_multipass.hlsl.program
16:44:49: Parsing script deferred_post_onepass.glsl.program
16:44:49: Parsing script deferred_post_onepass.hlsl.program
16:44:49: Parsing script BlackAndWhite.material
16:44:49: Parsing script Bloom.material
16:44:49: Parsing script DOF.material
16:44:49: Parsing script DepthShadowmap.material
16:44:49: Parsing script Embossed.material
16:44:49: Parsing script Example-DynTex.material
16:44:49: Parsing script Example-Water.material
16:44:49: Parsing script Example.material
16:44:50: Parsing script Examples-Advanced.material
16:44:50: Parsing script Glass.material
16:44:50: Parsing script HeatVision.material
16:44:50: Parsing script Hurt.material
16:44:50: Parsing script Invert.material
16:44:50: Parsing script Laplace.material
16:44:50: Parsing script MotionBlur.material
16:44:50: Parsing script Ocean.material
16:44:50: Parsing script OffsetMapping.material
16:44:50: Parsing script Ogre.material
16:44:50: Parsing script OldMovie.material
16:44:50: Parsing script OldTV.material
16:44:50: Parsing script Posterize.material
16:44:50: Parsing script RZR-002.material
16:44:50: Parsing script SharpenEdges.material
16:44:50: Parsing script Tiling.material
16:44:50: Parsing script VarianceShadowmap.material
16:44:50: Parsing script facial.material
16:44:50: Parsing script hdr.material
16:44:50: Parsing script instancing.material
16:44:50: Parsing script smoke.material
16:44:50: Parsing script deferred.material
16:44:50: Parsing script deferred_post_debug.material
16:44:50: Parsing script deferred_post_minilight.material
16:44:50: Parsing script deferred_post_multipass.material
16:44:50: Parsing script deferred_post_onepass.material
16:44:50: Parsing script deferreddemo.material
16:44:50: Parsing script RomanBath.material
16:44:50: Parsing script Examples.compositor
16:44:50: Parsing script sample.fontdef
16:44:50: Parsing script Example-Water.particle
16:44:50: Parsing script Example.particle
16:44:50: Parsing script emitted_emitter.particle
16:44:50: Parsing script smoke.particle
16:44:50: Parsing script Compositor.overlay
16:44:50: Parsing script DP3.overlay
16:44:50: Parsing script Example-CubeMapping.overlay
16:44:50: Parsing script Example-DynTex.overlay
16:44:50: Parsing script Example-Water.overlay
16:44:50: Parsing script Shadows.overlay
16:44:50: Finished parsing scripts for resource group General
16:44:50: Parsing scripts for resource group Internal
16:44:50: Finished parsing scripts for resource group Internal
16:44:50: Mesh: Loading ninja.mesh.
16:44:50: Skeleton: Loading ninja.skeleton
16:44:50: Texture: nskingr.jpg: Loading 1 faces(PF_R8G8B8,512x512x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
16:44:50: Texture: rockwall.tga: Loading 1 faces(PF_R8G8B8,256x256x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
16:44:50: *** Initializing OIS ***
16:44:50: Texture: spot_shadow_fade.png: Loading 1 faces(PF_R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
16:44:53: Unregistering ResourceManager for type BspLevel
16:44:53: *-*-* OGRE Shutdown
16:44:53: Unregistering ResourceManager for type Compositor
16:44:53: Unregistering ResourceManager for type Font
16:44:53: Unregistering ResourceManager for type Skeleton
16:44:53: Unregistering ResourceManager for type Mesh
16:44:53: Unregistering ResourceManager for type HighLevelGpuProgram
16:44:53: Uninstalling plugin: Cg Program Manager
16:44:53: Plugin successfully uninstalled
16:44:53: Unloading library .\Plugin_CgProgramManager
16:44:53: Uninstalling plugin: Octree & Terrain Scene Manager
16:44:53: Plugin successfully uninstalled
16:44:53: Unloading library .\Plugin_OctreeSceneManager
16:44:53: Uninstalling plugin: BSP Scene Manager
16:44:53: Plugin successfully uninstalled
16:44:53: Unloading library .\Plugin_BSPSceneManager
16:44:53: Uninstalling plugin: ParticleFX
16:44:53: Plugin successfully uninstalled
16:44:53: Unloading library .\Plugin_ParticleFX
16:44:53: Uninstalling plugin: GL RenderSystem
16:44:53: Render Target 'OGRE Render Window' Average FPS: 26.1345 Best FPS: 27.3438 Worst FPS: 24.9252
16:44:53: Unregistering ResourceManager for type GpuProgram
16:44:53: *** Stopping Win32GL Subsystem ***
16:44:53: Unregistering ResourceManager for type Texture
16:44:53: Plugin successfully uninstalled
16:44:53: Unloading library .\RenderSystem_GL
16:44:53: Uninstalling plugin: D3D9 RenderSystem
16:44:53: D3D9 : Shutting down cleanly.
16:44:53: D3D9 : Direct3D9 Rendering Subsystem destroyed.
16:44:53: Plugin successfully uninstalled
16:44:53: Unloading library .\RenderSystem_Direct3D9
16:44:53: Unregistering ResourceManager for type Material


