Check the link and comment about the gameplay, programmation and graphics in our game. We need your comments about the proyect because this is our first game a pro level.
Nope, thats spanish.
I like the look of the armor (except for that mohawk). Especially the firing animation is pretty good (nice gun recoil). Looks like it is still in a pretty early development phase. Whats is this game aiming to be? multiplayer shooter or arcade?
The mohawk is the conceptual soul of the character of "Max" in our argument. This guy is a punk mechanic and he is a engineer with skill in the creation of armors.
Max is our first character en 3d full, we are in the fase of debugged of maps and animatión and we hope in the next year finish "Max Armor Level 4".
We want design the game mode in base a TPS in single player and multiplayer in cooperative mode. AHHHHHH... WE WANT WE WANT...
Nice, good to see spanish people over here on the Showcase forum, where are you from exactly?
I see the terrain material has no normal maps, and its proably because its the default TSM from Ogre, you can use the ETM material for that, or just take a look at Artifex editor to use the TSM material but with normal maps and alpha splatting.
PD: Yo soy de Argentina, saludos.
No puedo entrar al sitio, no me carga la pagina, mmmm bueno, despues la veo.
Hello from Brazil, we are neighbors too
I'll make my words from Danimal's, the character looks really cool, and I like the animations too.
Keep up the good work