artificial intelligence

A place for Ogre users to discuss non-Ogre subjects with friends from the community.
Post Reply
xsx
Kobold
Posts: 31
Joined: Tue Jan 20, 2009 10:38 am
Location: egypt

artificial intelligence

Post by xsx »

I want to know what is the best library to use for Artificial Intelligence ?

Are these libraries easy to use ?

Will i miss some AI features if i used AI libraries ?

Will i gain more if i learned how to program AI ?

Will it be cool for games to use AI libraries ?

I mean , will i find most of the important AI skills that are needed in games ?
milacao
Goblin
Posts: 231
Joined: Thu May 08, 2008 10:39 am
Location: Barcelona, Spain

Re: artificial intelligence

Post by milacao »

This message has nothing to do with Ogre itself. I think this is not the correct Forum. Please, move this message to Back to basics.
See http://www.giffgaff.com, the new people-powered brand new mobile operator!
User avatar
jacmoe
OGRE Retired Moderator
OGRE Retired Moderator
Posts: 20570
Joined: Thu Jan 22, 2004 10:13 am
Location: Denmark
x 179
Contact:

Re: artificial intelligence

Post by jacmoe »

xsx wrote:I want to know what is the best library to use for Artificial Intelligence ?
AI is very dependent on your actual application.
Some libraries exsist, for pathfinding, state machines, etc. But they are very generic, and very expensive.
xsx wrote:Are these libraries easy to use ?
Yes.
But AI is always difficult.
xsx wrote:Will i miss some AI features if i used AI libraries ?
You will need to study it. It's a very complex area.
xsx wrote:Will i gain more if i learned how to program AI ?
You will need to learn how to piece things together, yes.
AI is a huge field.
xsx wrote:Will it be cool for games to use AI libraries ?
It is one of the coolest things for games.
Study F.E.A.R, for instance.
xsx wrote:I mean , will i find most of the important AI skills that are needed in games ?
All the best brains of the industry are pondering that question. :)

The best resource to get started on AI is:

http://aigamedev.com/
/* Less noise. More signal. */
Ogitor Scenebuilder - powered by Ogre, presented by Qt, fueled by Passion.
OgreAddons - the Ogre code suppository.
Post Reply