-Calder
RFC: 3D glasses
- Calder
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RFC: 3D glasses
The other day, I was thinking about cool places you could go with games-of-the-future, and I had an idea. Now it might be incredibly stupid, which is why I labeled this a RFC thread, so don't be afraid to say so if it is.
I was kinda wondering why those goggles that have a screen in each eye and project a 3D world for you haven't caught on yet, but that got me to thinking about an even more basic way of doing 3D stuff, one that's been around almost forever on a technological timescale: those red-blue 3D goggles. So the question is, is whatever they use to generate those images doable on a 60-times-per-second-ish-basis, or does that take a lot of calculations. My gut instinct tells me you could just render the scene twice from two slightly different perspectives, shade on blue, one red, and then overlay them both with 50% opacity. But that is based on no fact whatsoever, so I'd like to know how doable this would actually be. And more importantly, if it is doable, what would the OGRE team think of implementing it? Wouldn't it be cool to have an Open-Source graphics engine provide the first, (to my knowledge), truly 3D games? Ok, I'm rambling, I'll stop now. 
-Calder
-Calder
- AntonTheManton
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Re: RFC: 3D glasses
ogre already does that
- Calder
- Greenskin
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Re: RFC: 3D glasses
No f-ing way! How?!? That is, as they say, "incredibly awesome"! 
EDIT: Nevermind, found this: https://www.ogre3d.org/forums/viewtopic.php?f=5&t=32284
EDIT: Nevermind, found this: https://www.ogre3d.org/forums/viewtopic.php?f=5&t=32284
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Vectrex
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Re: RFC: 3D glasses
not to mention you can install the iz3d driver and play ALL games in red/blue (or true polarised if you can afford 2 projectors!). The nvidia drivers supposedly do red/blue as well, but the iz3d ones work great.
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anlumo
- Gnoblar
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Re: RFC: 3D glasses
The reason head-mounted displays haven't caught on yet is that your eyes hurt after about 30mins of usage. That's fine for a tech demo, but wouldn't fly for consumers.
The reason for this is that those displays are at a distance of maybe 2-3cm from your eyes, which puts a great strain on them when focussing.
The reason for this is that those displays are at a distance of maybe 2-3cm from your eyes, which puts a great strain on them when focussing.