Good 2d multi-platform game engine
- toglia
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Good 2d multi-platform game engine
Hi, I was wondering if anyone had a prior experience with multi-platform 2d game engines that could share some thougths?
Right now I need to do some simple lightweight 2d applications, and using ogre seems like an overkill, besides it doesn't have much tools for 2d. I have googled for a couple hours and I have found things like Novashell, Love, Ptk, HAAF, I think torque has some 2d stuff, then there're a lot for doing rpg like game maker, etc, etc.
The most professional one seems to be the PTK game engine that has lots of titles released, the HAAF'S but its not multiplatform, I liked "LOVE" cause it seems very clean and simple, then there's Novashell that looks very complete, but I have read it has some problems with rotating sprites...
Any word? multiplatform is a must for me.
Right now I need to do some simple lightweight 2d applications, and using ogre seems like an overkill, besides it doesn't have much tools for 2d. I have googled for a couple hours and I have found things like Novashell, Love, Ptk, HAAF, I think torque has some 2d stuff, then there're a lot for doing rpg like game maker, etc, etc.
The most professional one seems to be the PTK game engine that has lots of titles released, the HAAF'S but its not multiplatform, I liked "LOVE" cause it seems very clean and simple, then there's Novashell that looks very complete, but I have read it has some problems with rotating sprites...
Any word? multiplatform is a must for me.
- xavier
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Re: Good 2d multi-platform game engine
Define "multiplatform".
- Kojack
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Re: Good 2d multi-platform game engine
I've been using SFML (Simple Fast Multimedia Library) with my students for the last 8 weeks, and it's going pretty well. We used to use Haaf's Game Engine, but dropped it due to lack of support and being a directx8 based library (getting a little outdated).
http://www.sfml-dev.org
It's an open source, opengl based, 2d sprite engine. It's cross platform (win/linux/mac), has support/wrappers for C++/C/D/Python/Ruby/.Net, audio, networking, can be used as a base for opengl apps, and the author is pretty active on the forum.
http://www.sfml-dev.org
It's an open source, opengl based, 2d sprite engine. It's cross platform (win/linux/mac), has support/wrappers for C++/C/D/Python/Ruby/.Net, audio, networking, can be used as a base for opengl apps, and the author is pretty active on the forum.
- madmarx
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Re: Good 2d multi-platform game engine
If you don't need collision or vectorial graphics, then I would also recommend SFML for simple applications.
Tutorials + Ogre searchable API + more for Ogre1.7 : http://sourceforge.net/projects/so3dtools/
Corresponding thread : http://www.ogre3d.org/forums/viewtopic. ... 93&start=0
Corresponding thread : http://www.ogre3d.org/forums/viewtopic. ... 93&start=0
- toglia
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Re: Good 2d multi-platform game engine
xavier: that supports linux, windows and mac.
- DanielSefton
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Re: Good 2d multi-platform game engine
I too wish there was a 2D engine equivalent to Ogre - aka flawless OOP design, active community, platform independent and render system independent. But there isn't. 
Here's another topic on the subject:
http://www.ogre3d.org/forums/viewtopic.php?f=16&t=45996
Here's another topic on the subject:
http://www.ogre3d.org/forums/viewtopic.php?f=16&t=45996
- toglia
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Re: Good 2d multi-platform game engine
Weird, I looked for that on the forums... Should have looked with ""!
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Vectrex
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Re: Good 2d multi-platform game engine
there's also ogremagic if you want to use ogre. Popcap has an opensource framework and by the success of their games it can't be too bad 
- Nauk
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Re: Good 2d multi-platform game engine
I totally missed that one, linked in the other thread: http://love2d.org/ - can't have it any easier 
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