Fair point, I did try the game on Impossible (it really is) and I have to say that I don't get a very good perception of speed from the game. I mean, when I'm on impossible difficulty I know I am going a lot faster, but I can't really tell I am going a lot faster; in-fact I don't seem to be able to judge my speed at all.Oogst wrote:Those who did: thanks for testing!The game is designed so that all tracks can be played perfectly without ever letting go of the acceleration button on the Easy, Normal and Hard difficulties. However, on Impossible you will have to let go of it once in a while. I think the main issue here is that playing a racing game where you don't have to accelerate yourself would feel rather lame.MrD wrote:That's real fun to play, the only complaint I have is that holding down forward all the time makes your hands ache, is it really necessary to make the player hold down forward all the time? I have yet to find a condition that would make me want to slow-down.
For now I hold the (online) high-score on track 1 easy: 3:34.048
Your point about a racing game where you don't have to accelerate feeling lame made me think of Wipeout HD. I don't know if you have played it, but there is a mode in that game called "Zone", and in Zone mode acceleration is automatic and increases in speed every zone (which is 10 seconds), the objective is to survive for as long as possible; I really enjoy zone mode, it's my favourite mode of all the original (pre-Fury) modes and I'm still trying to get my Zone Zeus trophy although the best I have ever reached to date is Zone 59
I realise this is a different type of race to what you are aiming for since Zone is an endurance race, but it still proves that a racing game with automatic acceleration doesn't have to be lame. Links to a couple of videos of Zone mode are below:
WipEout HD - Zone 87 - Anulpha Pass forward (watch in HD )
WipEout HD - Zone Zeus