I have some difficulties to find the good way to handle 3D data (jpg, mesh, .scene) in my relatively big project. The data changes during the project because at first we use unfinished scene and characters. The meshes names change, the textures names change etc...
Should I version the .max and original maps, or the exported data?
I tried SVN, without being convinced. This question is not an easy one IMO!
Your experiences and thoughts are welcome
Pierre
