Remove CeGUI tuts from Wiki

What it says on the tin: a place to discuss proposed new features.
Post Reply
User avatar
Wolfmanfx
OGRE Team Member
OGRE Team Member
Posts: 1525
Joined: Fri Feb 03, 2006 10:37 pm
Location: Austria - Leoben
x 99
Contact:

Remove CeGUI tuts from Wiki

Post by Wolfmanfx »

Plz remove CeGUI tuts from Wiki because CeGUI has its own samples (with Ogre) and it makes no sense to host the tuts here anymore.
User avatar
jacmoe
OGRE Retired Moderator
OGRE Retired Moderator
Posts: 20570
Joined: Thu Jan 22, 2004 10:13 am
Location: Denmark
x 179
Contact:

Re: Remove CeGUI tuts from Wiki

Post by jacmoe »

I don't agree with that.
CEGUI is excellent, and I highly recommend it.
We just need to update them, that's all.
/* Less noise. More signal. */
Ogitor Scenebuilder - powered by Ogre, presented by Qt, fueled by Passion.
OgreAddons - the Ogre code suppository.
User avatar
Wolfmanfx
OGRE Team Member
OGRE Team Member
Posts: 1525
Joined: Fri Feb 03, 2006 10:37 pm
Location: Austria - Leoben
x 99
Contact:

Re: Remove CeGUI tuts from Wiki

Post by Wolfmanfx »

CeGUI is nice but now the Ogre team do not provide the renderer anymore and it makes no sense to provide tuts for it when the right place is the CeGUI wiki.
User avatar
jacmoe
OGRE Retired Moderator
OGRE Retired Moderator
Posts: 20570
Joined: Thu Jan 22, 2004 10:13 am
Location: Denmark
x 179
Contact:

Re: Remove CeGUI tuts from Wiki

Post by jacmoe »

It makes a lot of sense, IMO.
Otherwise people will get the idea of using the SdkTrays instead, and we can't have that.
CEGUI and Ogre has a history. What's wrong with that?

We need to show people how easy it is to plug in a professional grade GUI.
Since we already have tutorials for MyGUI, QuickGUI, and all other GUI, we could do with some CEGUI tutorials.
We do have tutorials on the Ogre wiki about OIS, you know.
Even though it should've been on the OIS Wiki.

<edit>But this is just my opinion :wink: </edit>
/* Less noise. More signal. */
Ogitor Scenebuilder - powered by Ogre, presented by Qt, fueled by Passion.
OgreAddons - the Ogre code suppository.
User avatar
jacmoe
OGRE Retired Moderator
OGRE Retired Moderator
Posts: 20570
Joined: Thu Jan 22, 2004 10:13 am
Location: Denmark
x 179
Contact:

Re: Remove CeGUI tuts from Wiki

Post by jacmoe »

What I mean is: since we are not having CEGUI as a dependency any more, doesn't mean we are going to banish CEGUI.
I prefer to have some tutorials demonstrating how easy it is to use CEGUI with Ogre, and I prefer to have them in the Ogre wiki, because they are Ogre specific.
And because most other GUI alternatives for Ogre are addons, which means they already have an Ogre wiki presence.
I see no reason to break the tradition, regardless of CEGUI not being part of the dependency download.
And people are already busy updating..
/* Less noise. More signal. */
Ogitor Scenebuilder - powered by Ogre, presented by Qt, fueled by Passion.
OgreAddons - the Ogre code suppository.
User avatar
SunSailor
Gnoll
Posts: 699
Joined: Sun Jan 02, 2005 5:45 pm
Location: Velbert, Germany
x 2
Contact:

Re: Remove CeGUI tuts from Wiki

Post by SunSailor »

Sorry, where is the meaning of removing useful information just because of some kind of irrelevance? We aren't here at wikipedia, you know... As long as there are users using OGRE and CeGUI, it is a good thing to have tutorials from both sides, makes things much more clearer.
Online-Distribution with Jade-DS, Ogre-Wrapper included.
Follow me on Twitter for updates!
User avatar
Wolfmanfx
OGRE Team Member
OGRE Team Member
Posts: 1525
Joined: Fri Feb 03, 2006 10:37 pm
Location: Austria - Leoben
x 99
Contact:

Re: Remove CeGUI tuts from Wiki

Post by Wolfmanfx »

I meant not to destroy the information just move it to CeGUI Wiki which is a better place for CeGUI stuff.
Yacoby
Halfling
Posts: 85
Joined: Sun Sep 23, 2007 7:58 pm

Re: Remove CeGUI tuts from Wiki

Post by Yacoby »

Wolfmanfx wrote:I meant not to destroy the information just move it to CeGUI Wiki which is a better place for CeGUI stuff.
It isn't just CEGUI though, it is CEGUI + Ogre, which means that the Ogre Wiki is a fine place for it. This is especially true as the first place people look for a gui is at the Wiki (It was with me at least).
User avatar
jacmoe
OGRE Retired Moderator
OGRE Retired Moderator
Posts: 20570
Joined: Thu Jan 22, 2004 10:13 am
Location: Denmark
x 179
Contact:

Re: Remove CeGUI tuts from Wiki

Post by jacmoe »

Exactly my point. :)
/* Less noise. More signal. */
Ogitor Scenebuilder - powered by Ogre, presented by Qt, fueled by Passion.
OgreAddons - the Ogre code suppository.
ERSmith
Kobold
Posts: 28
Joined: Wed Feb 25, 2009 3:58 pm

Re: Remove CeGUI tuts from Wiki

Post by ERSmith »

My vote is for updating the tutorials (cegui ones included obviously) and leave them on the ogre wiki.

Also, get me a new development laptop. :D
User avatar
Xypher
Gremlin
Posts: 180
Joined: Tue Jun 29, 2004 1:35 am
Location: Richmond, IN; USA
Contact:

Re: Remove CeGUI tuts from Wiki

Post by Xypher »

CEGUI isn't relevant to me as I've never used it, but I can't see removing useful items from the wiki either! If they need to be updated they should be flagged for sure, so people aren't using obsolete code. Fahrenheit 51, you book burning naysayers!!!

;)
Ubuntu Studio 13.04 64-bit
GCC 4.8.1
Ogre3D 1.8.1
AMD Athlon FX 8120 @4Ghz
16Gb G.Skill Ripjaws (PC3-12800)
EVGA GeForce 560 Ti FTW

http://www.hellbatgames.com
Post Reply