I downloaded and built from the svn. Got 5 projects that failed, and can't find any .exe files anywhere. Here's the output: (Had to break it into two parts because it exceeded the post length limit)
Part 1
Code: Select all
1>------ Rebuild All started: Project: ZERO_CHECK, Configuration: Release Win32 ------
1>Deleting intermediate and output files for project 'ZERO_CHECK', configuration 'Release|Win32'
1>Checking Build System
1>CMake does not need to re-run because CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because bullet/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because Dependencies/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because OgreLite/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because Engine/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because Samples/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because bullet/src/BulletSoftBody/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because bullet/src/BulletCollision/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because bullet/src/BulletDynamics/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because bullet/src/LinearMath/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because Dependencies/Source/Blender25/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because Dependencies/Source/GameKit/Utils/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because Dependencies/Source/OIS/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because Dependencies/Source/FreeType/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because Dependencies/Source/Recast/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because Dependencies/Source/Detour/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because Dependencies/Source/OpenSteer/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because Dependencies/Source/FreeImage/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because Dependencies/Source/Lua/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because Dependencies/Source/Codecs/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because Dependencies/Source/OpenAL/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because Dependencies/Source/Blender25/Serialize/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because Dependencies/Source/Blender25/Serialize/BlenderSerialize/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because Dependencies/Source/Blender25/Serialize/BulletFileLoader/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because Dependencies/Source/FreeImage/ZLib/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because Dependencies/Source/Lua/lua/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because OgreLite/OgreMain/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because OgreLite/RenderSystems/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because OgreLite/PlugIns/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because OgreLite/RenderSystems/Direct3D9/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because OgreLite/RenderSystems/Direct3D11/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because OgreLite/RenderSystems/GL/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because OgreLite/PlugIns/ParticleFX/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because Samples/Runtime/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because Samples/LogicDemo/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because Samples/VehicleDemo/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because Samples/LuaRuntime/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because Samples/CppDemo/CMakeFiles/generate.stamp is up-to-date.
1>Build log was saved at "file://c:\Ogre\Gamekit\gamekit\gamekit-read-only\Bin\ZERO_CHECK.dir\Release\BuildLog.htm"
1>ZERO_CHECK - 0 error(s), 0 warning(s)
2>------ Rebuild All started: Project: ZLib, Configuration: Release Win32 ------
3>------ Rebuild All started: Project: freetype, Configuration: Release Win32 ------
3>Deleting intermediate and output files for project 'freetype', configuration 'Release|Win32'
2>Deleting intermediate and output files for project 'ZLib', configuration 'Release|Win32'
2>Building Custom Rule C:/Ogre/Gamekit/gamekit/gamekit-read-only/Dependencies/Source/FreeImage/ZLib/CMakeLists.txt
3>Building Custom Rule C:/Ogre/Gamekit/gamekit/gamekit-read-only/Dependencies/Source/FreeType/CMakeLists.txt
2>CMake does not need to re-run because CMakeFiles/generate.stamp is up-to-date.
2>Compiling...
3>CMake does not need to re-run because CMakeFiles/generate.stamp is up-to-date.
3>Compiling...
2>adler32.c
3>autofit.c
2>zutil.c
2>uncompr.c
2>trees.c
2>inftrees.c
2>inflate.c
2>inffast.c
2>infback.c
2>gzio.c
2>deflate.c
3>ftdebug.c
2>crc32.c
3>winfnt.c
2>compress.c
2>Generating Code...
3>type42.c
3>type1cid.c
2>Creating library...
3>type1.c
2>Build log was saved at "file://c:\Ogre\Gamekit\gamekit\gamekit-read-only\Bin\Dependencies\Source\FreeImage\ZLib\ZLib.dir\Release\BuildLog.htm"
2>ZLib - 0 error(s), 0 warning(s)
4>------ Rebuild All started: Project: RenderSystem_GL, Configuration: Release Win32 ------
4>Deleting intermediate and output files for project 'RenderSystem_GL', configuration 'Release|Win32'
4>Building Custom Rule C:/Ogre/Gamekit/gamekit/gamekit-read-only/OgreLite/RenderSystems/GL/CMakeLists.txt
4>CMake does not need to re-run because CMakeFiles/generate.stamp is up-to-date.
4>Compiling...
4>glew.cpp
3>truetype.c
3>smooth.c
3>sfnt.c
3>raster.c
3>psmodule.c
3>pshinter.c
3>psaux.c
3>pfr.c
4>OgreGLSLProgramFactory.cpp
3>pcf.c
3>ftxf86.c
3>ftwinfnt.c
3>fttype1.c
3>ftsystem.c
3>ftsynth.c
4>OgreGLSLProgram.cpp
3>Generating Code...
3>Compiling...
3>ftstroke.c
3>ftpfr.c
3>ftotval.c
4>OgreGLSLPreprocessor.cpp
3>ftmm.c
3>ftlzw.c
3>ftinit.c
4>OgreGLSLLinkProgramManager.cpp
3>ftgzip.c
3>ftgxval.c
3>ftglyph.c
3>ftgasp.c
3>ftcache.c
4>OgreGLSLLinkProgram.cpp
3>ftbitmap.c
3>ftbdf.c
3>ftbbox.c
3>ftbase.c
3>cff.c
4>OgreGLSLGpuProgram.cpp
3>bdf.c
3>Generating Code...
4>..\..\..\..\OgreLite\RenderSystems\GL\src\GLSL\src\OgreGLSLGpuProgram.cpp(140) : warning C4101: 'e' : unreferenced local variable
4>OgreGLSLExtSupport.cpp
3>Creating library...
3>Build log was saved at "file://c:\Ogre\Gamekit\gamekit\gamekit-read-only\Bin\Dependencies\Source\FreeType\freetype.dir\Release\BuildLog.htm"
3>freetype - 0 error(s), 0 warning(s)
5>------ Rebuild All started: Project: RenderSystem_Direct3D9, Configuration: Release Win32 ------
5>Deleting intermediate and output files for project 'RenderSystem_Direct3D9', configuration 'Release|Win32'
5>Building Custom Rule C:/Ogre/Gamekit/gamekit/gamekit-read-only/OgreLite/RenderSystems/Direct3D9/CMakeLists.txt
5>CMake does not need to re-run because CMakeFiles/generate.stamp is up-to-date.
5>Compiling...
4>ps_1_4.cpp
5>OgreD3D9Device.cpp
4>Compiler2Pass.cpp
4>ATI_FS_GLGpuProgram.cpp
5>OgreD3D9VideoModeList.cpp
4>vsp1.0_impl.cpp
4>_vs1.0_parser.cpp
4>_vs1.0_parser.c(839) : warning C4065: switch statement contains 'default' but no 'case' labels
4>_vs1.0_parser.c(866) : warning C4065: switch statement contains 'default' but no 'case' labels
4>_vs1.0_lexer.cpp
5>OgreD3D9VideoMode.cpp
4>vs1.0_inst_list.cpp
5>OgreD3D9VertexDeclaration.cpp
4>vs1.0_inst.cpp
4>vp1.0_impl.cpp
4>vcp1.0_impl.cpp
4>_ts1.0_parser.cpp
5>OgreD3D9TextureManager.cpp
4>_ts1.0_parser.c(958) : warning C4065: switch statement contains 'default' but no 'case' labels
4>_ts1.0_lexer.cpp
4>Generating Code...
5>OgreD3D9Texture.cpp
5>OgreD3D9ResourceManager.cpp
5>OgreD3D9Resource.cpp
5>OgreD3D9RenderWindow.cpp
4>Compiling...
4>ts1.0_inst_list.cpp
4>ts1.0_inst.cpp
4>_rc1.0_parser.cpp
5>..\..\..\..\OgreLite\RenderSystems\Direct3D9\src\OgreD3D9RenderWindow.cpp(228) : warning C4018: '<' : signed/unsigned mismatch
5>..\..\..\..\OgreLite\RenderSystems\Direct3D9\src\OgreD3D9RenderWindow.cpp(229) : warning C4018: '<' : signed/unsigned mismatch
5>..\..\..\..\OgreLite\RenderSystems\Direct3D9\src\OgreD3D9RenderWindow.cpp(483) : warning C4018: '>' : signed/unsigned mismatch
5>..\..\..\..\OgreLite\RenderSystems\Direct3D9\src\OgreD3D9RenderWindow.cpp(484) : warning C4018: '>' : signed/unsigned mismatch
4>_rc1.0_parser.c(970) : warning C4065: switch statement contains 'default' but no 'case' labels
4>_rc1.0_lexer.cpp
5>OgreD3D9RenderSystem.cpp
4>rc1.0_general.cpp
4>rc1.0_final.cpp
4>rc1.0_combiners.cpp
4>ps1.0_program.cpp
5>OgreD3D9Plugin.cpp
4>_ps1.0_parser.cpp
4>_ps1.0_parser.c(782) : warning C4065: switch statement contains 'default' but no 'case' labels
4>_ps1.0_lexer.cpp
4>nvparse_errors.cpp
4>..\..\..\..\OgreLite\RenderSystems\GL\src\nvparse\nvparse_errors.cpp(33) : warning C4996: 'strdup': The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _strdup. See online help for details.
4> C:\Program Files\Microsoft Visual Studio 9.0\VC\include\string.h(207) : see declaration of 'strdup'
4>..\..\..\..\OgreLite\RenderSystems\GL\src\nvparse\nvparse_errors.cpp(41) : warning C4996: 'strdup': The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _strdup. See online help for details.
4> C:\Program Files\Microsoft Visual Studio 9.0\VC\include\string.h(207) : see declaration of 'strdup'
4>nvparse.cpp
4>..\..\..\..\OgreLite\RenderSystems\GL\src\nvparse\nvparse.cpp(91) : warning C4996: 'strdup': The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _strdup. See online help for details.
4> C:\Program Files\Microsoft Visual Studio 9.0\VC\include\string.h(207) : see declaration of 'strdup'
4>avp1.0_impl.cpp
5>OgreD3D9MultiRenderTarget.cpp
4>OgreWin32Context.cpp
5>OgreD3D9Mappings.cpp
4>OgreWin32Window.cpp
5>OgreD3D9HLSLProgramFactory.cpp
4>..\..\..\..\OgreLite\RenderSystems\GL\src\OgreWin32Window.cpp(238) : warning C4018: '<' : signed/unsigned mismatch
4>..\..\..\..\OgreLite\RenderSystems\GL\src\OgreWin32Window.cpp(239) : warning C4018: '<' : signed/unsigned mismatch
4>..\..\..\..\OgreLite\RenderSystems\GL\src\OgreWin32Window.cpp(576) : warning C4018: '>' : signed/unsigned mismatch
4>..\..\..\..\OgreLite\RenderSystems\GL\src\OgreWin32Window.cpp(577) : warning C4018: '>' : signed/unsigned mismatch
5>OgreD3D9HLSLProgram.cpp
4>OgreWin32RenderTexture.cpp
5>OgreD3D9HardwareVertexBuffer.cpp
4>OgreWin32GLSupport.cpp
5>OgreD3D9HardwarePixelBuffer.cpp
4>OgreGLTextureManager.cpp
5>OgreD3D9HardwareOcclusionQuery.cpp
5>OgreD3D9HardwareIndexBuffer.cpp
4>OgreGLTexture.cpp
5>OgreD3D9HardwareBufferManager.cpp
4>OgreGLSupport.cpp
5>Generating Code...
4>Generating Code...
4>Compiling...
4>OgreGLRenderToVertexBuffer.cpp
4>OgreGLRenderTexture.cpp
5>Compiling...
5>OgreD3D9GpuProgramManager.cpp
5>OgreD3D9GpuProgram.cpp
4>OgreGLRenderSystem.cpp
5>OgreD3D9EngineDll.cpp
4>..\..\..\..\OgreLite\RenderSystems\GL\src\OgreGLRenderSystem.cpp(593) : warning C4244: 'argument' : conversion from 'GLint' to 'Ogre::Real', possible loss of data
4>..\..\..\..\OgreLite\RenderSystems\GL\src\OgreGLRenderSystem.cpp(1345) : warning C4305: 'initializing' : truncation from 'double' to 'Ogre::Real'
4>..\..\..\..\OgreLite\RenderSystems\GL\src\OgreGLRenderSystem.cpp(2166) : warning C4244: 'initializing' : conversion from 'double' to 'Ogre::Real', possible loss of data
4>..\..\..\..\OgreLite\RenderSystems\GL\src\OgreGLRenderSystem.cpp(2167) : warning C4244: 'initializing' : conversion from 'double' to 'Ogre::Real', possible loss of data
4>..\..\..\..\OgreLite\RenderSystems\GL\src\OgreGLRenderSystem.cpp(2175) : warning C4244: '=' : conversion from 'double' to 'Ogre::Real', possible loss of data
4>..\..\..\..\OgreLite\RenderSystems\GL\src\OgreGLRenderSystem.cpp(2447) : warning C4244: 'argument' : conversion from 'unsigned int' to 'GLfloat', possible loss of data
4>OgreGLPlugin.cpp
5>OgreD3D9DriverList.cpp
4>OgreGLPixelFormat.cpp
5>OgreD3D9Driver.cpp
5>OgreD3D9DeviceManager.cpp
4>OgreGLPBRenderTexture.cpp
5>Generating Code...
4>OgreGLHardwareVertexBuffer.cpp
4>OgreGLHardwarePixelBuffer.cpp
5>Creating library...
5>OgreD3D9EngineDll.obj : warning LNK4221: no public symbols found; archive member will be inaccessible
5>Build log was saved at "file://c:\Ogre\Gamekit\gamekit\gamekit-read-only\Bin\OgreLite\RenderSystems\Direct3D9\RenderSystem_Direct3D9.dir\Release\BuildLog.htm"
5>RenderSystem_Direct3D9 - 0 error(s), 5 warning(s)
6>------ Rebuild All started: Project: RenderSystem_Direct3D11, Configuration: Release Win32 ------
6>Deleting intermediate and output files for project 'RenderSystem_Direct3D11', configuration 'Release|Win32'
6>Building Custom Rule C:/Ogre/Gamekit/gamekit/gamekit-read-only/OgreLite/RenderSystems/Direct3D11/CMakeLists.txt
6>CMake does not need to re-run because CMakeFiles/generate.stamp is up-to-date.
6>Compiling...
6>OgreD3D11Device.cpp
6>OgreHlslFixedFuncEmuShaderGenerator.cpp
4>OgreGLHardwareOcclusionQuery.cpp
4>OgreGLHardwareIndexBuffer.cpp
4>OgreGLHardwareBufferManager.cpp
6>OgreFixedFuncState.cpp
6>OgreFixedFuncEmuShaderManager.cpp
4>OgreGLGpuProgramManager.cpp
4>OgreGLGpuProgram.cpp
4>OgreGLGpuNvparseProgram.cpp
6>OgreFixedFuncEmuShaderGenerator.cpp
6>OgreD3D11VideoModeList.cpp
4>OgreGLFrameBufferObject.cpp
6>OgreD3D11VideoMode.cpp
6>OgreD3D11VertexDeclaration.cpp
4>OgreGLFBORenderTexture.cpp
6>OgreD3D11TextureManager.cpp
4>OgreGLFBOMultiRenderTarget.cpp
6>OgreD3D11Texture.cpp
4>OgreGLEngineDll.cpp
6>OgreD3D11RenderWindow.cpp
4>OgreGLDefaultHardwareBufferManager.cpp
6>OgreD3D11RenderToVertexBuffer.cpp
4>OgreGLContext.cpp
4>Generating Code...
6>OgreD3D11RenderSystem.cpp
6>OgreD3D11Plugin.cpp
6>OgreD3D11MultiRenderTarget.cpp
4>Compiling...
4>OgreGLATIFSInit.cpp
6>OgreD3D11Mappings.cpp
4>Generating Code...
4>Creating library...
4>OgreGLEngineDll.obj : warning LNK4221: no public symbols found; archive member will be inaccessible
4>Build log was saved at "file://c:\Ogre\Gamekit\gamekit\gamekit-read-only\Bin\OgreLite\RenderSystems\GL\RenderSystem_GL.dir\Release\BuildLog.htm"
4>RenderSystem_GL - 0 error(s), 20 warning(s)
7>------ Rebuild All started: Project: Recast, Configuration: Release Win32 ------
7>Deleting intermediate and output files for project 'Recast', configuration 'Release|Win32'
7>Building Custom Rule C:/Ogre/Gamekit/gamekit/gamekit-read-only/Dependencies/Source/Recast/CMakeLists.txt
7>CMake does not need to re-run because CMakeFiles/generate.stamp is up-to-date.
7>Compiling...
7>Recast.cpp
7>RecastTimer.cpp
6>OgreD3D11HLSLProgramFactory.cpp
7>RecastRegion.cpp
7>RecastRasterization.cpp
7>RecastMeshDetail.cpp
7>RecastMesh.cpp
7>RecastLog.cpp
7>RecastFilter.cpp
7>RecastContour.cpp
7>RecastArea.cpp
7>Generating Code...
6>OgreD3D11HLSLProgram.cpp
7>Creating library...
7>Build log was saved at "file://c:\Ogre\Gamekit\gamekit\gamekit-read-only\Bin\Dependencies\Source\Recast\Recast.dir\Release\BuildLog.htm"
7>Recast - 0 error(s), 0 warning(s)
8>------ Rebuild All started: Project: Plugin_ParticleFX, Configuration: Release Win32 ------
8>Deleting intermediate and output files for project 'Plugin_ParticleFX', configuration 'Release|Win32'
8>Building Custom Rule C:/Ogre/Gamekit/gamekit/gamekit-read-only/OgreLite/PlugIns/ParticleFX/CMakeLists.txt
8>CMake does not need to re-run because CMakeFiles/generate.stamp is up-to-date.
8>Compiling...
8>OgreAreaEmitter.cpp
8>OgreScaleAffector.cpp
8>OgreRotationAffector.cpp
6>OgreD3D11HardwareVertexBuffer.cpp
8>OgreRingEmitter.cpp
6>OgreD3D11HardwarePixelBuffer.cpp
8>OgrePointEmitter.cpp
8>OgreParticleFXPlugin.cpp
6>Generating Code...
8>OgreParticleFX.cpp
8>OgreLinearForceAffector.cpp
8>OgreHollowEllipsoidEmitter.cpp
8>OgreEllipsoidEmitter.cpp
8>OgreDirectionRandomiserAffector.cpp
8>OgreDeflectorPlaneAffector.cpp
8>..\..\..\..\OgreLite\PlugIns\ParticleFX\src\OgreDeflectorPlaneAffector.cpp(95) : warning C4244: 'argument' : conversion from 'double' to 'const Ogre::Real', possible loss of data
8>OgreCylinderEmitter.cpp
8>OgreColourInterpolatorAffector.cpp
8>OgreColourImageAffector.cpp
8>OgreColourFaderAffector.cpp
8>OgreColourFaderAffector2.cpp
8>OgreBoxEmitter.cpp
8>Generating Code...
6>Compiling...
6>OgreD3D11HardwareOcclusionQuery.cpp
6>OgreD3D11HardwareIndexBuffer.cpp
6>OgreD3D11HardwareBufferManager.cpp
6>OgreD3D11HardwareBuffer.cpp
8>Creating library...
8>OgreParticleFX.obj : warning LNK4221: no public symbols found; archive member will be inaccessible
8>Build log was saved at "file://c:\Ogre\Gamekit\gamekit\gamekit-read-only\Bin\OgreLite\PlugIns\ParticleFX\Plugin_ParticleFX.dir\Release\BuildLog.htm"
8>Plugin_ParticleFX - 0 error(s), 2 warning(s)
6>OgreD3D11GpuProgramManager.cpp
9>------ Rebuild All started: Project: OpenSteer, Configuration: Release Win32 ------
9>Deleting intermediate and output files for project 'OpenSteer', configuration 'Release|Win32'
9>Building Custom Rule C:/Ogre/Gamekit/gamekit/gamekit-read-only/Dependencies/Source/OpenSteer/CMakeLists.txt
9>CMake does not need to re-run because CMakeFiles/generate.stamp is up-to-date.
9>Compiling...
9>Color.cpp
9>Vec3Utilities.cpp
9>Path.cpp
6>OgreD3D11GpuProgram.cpp
9>SegmentedPathway.cpp
9>SegmentedPath.cpp
9>PolylineSegmentedPathwaySingleRadius.cpp
9>PolylineSegmentedPathwaySegmentRadii.cpp
9>PolylineSegmentedPath.cpp
6>OgreD3D11EngineDll.cpp
9>Vec3.cpp
9>Pathway.cpp
9>Obstacle.cpp
9>Generating Code...
9>Compiling...
9>lq.c
6>OgreD3D11DriverList.cpp
9>Creating library...
9>Build log was saved at "file://c:\Ogre\Gamekit\gamekit\gamekit-read-only\Bin\Dependencies\Source\OpenSteer\OpenSteer.dir\Release\BuildLog.htm"
9>OpenSteer - 0 error(s), 0 warning(s)
10>------ Rebuild All started: Project: OpenAL, Configuration: Release Win32 ------
10>Deleting intermediate and output files for project 'OpenAL', configuration 'Release|Win32'
10>Building Custom Rule C:/Ogre/Gamekit/gamekit/gamekit-read-only/Dependencies/Source/OpenAL/CMakeLists.txt
10>CMake does not need to re-run because CMakeFiles/generate.stamp is up-to-date.
10>Compiling...
10>OpenALWrap.c
6>OgreD3D11Driver.cpp
10>Creating library...
10>Build log was saved at "file://c:\Ogre\Gamekit\gamekit\gamekit-read-only\Bin\Dependencies\Source\OpenAL\OpenAL.dir\Release\BuildLog.htm"
10>OpenAL - 0 error(s), 0 warning(s)
11>------ Rebuild All started: Project: OgreMain, Configuration: Release Win32 ------
11>Deleting intermediate and output files for project 'OgreMain', configuration 'Release|Win32'
11>Building Custom Rule C:/Ogre/Gamekit/gamekit/gamekit-read-only/OgreLite/OgreMain/CMakeLists.txt
11>CMake does not need to re-run because CMakeFiles/generate.stamp is up-to-date.
11>Compiling...
11>OgrePrecompiledHeaders.cpp
6>Generating Code...
11>Compiling...
11>OgreAlignedAllocator.cpp
11>OgreDefaultWorkQueueStandard.cpp
6>Creating library...
6>OgreD3D11EngineDll.obj : warning LNK4221: no public symbols found; archive member will be inaccessible
6>Build log was saved at "file://c:\Ogre\Gamekit\gamekit\gamekit-read-only\Bin\OgreLite\RenderSystems\Direct3D11\RenderSystem_Direct3D11.dir\Release\BuildLog.htm"
6>RenderSystem_Direct3D11 - 0 error(s), 1 warning(s)
12>------ Rebuild All started: Project: OgreKitCore, Configuration: Release Win32 ------
12>Deleting intermediate and output files for project 'OgreKitCore', configuration 'Release|Win32'
12>Building Custom Rule C:/Ogre/Gamekit/gamekit/gamekit-read-only/Engine/CMakeLists.txt
12>CMake does not need to re-run because CMakeFiles/generate.stamp is up-to-date.
12>Compiling...
11>OgreTimer.cpp
12>gkBone.cpp
11>OgreErrorDialog.cpp
11>OgreConfigDialog.cpp
12>gkOgreSkyBoxGradient.cpp
11>OgreDDSCodec.cpp
12>gkOgreSkeletonLoader.cpp
11>OgreFreeImageCodec.cpp
12>gkOgreMeshLoader.cpp
11>OgreWorkQueue.cpp
12>gkOgreMaterialLoader.cpp
11>OgreWireBoundingBox.cpp
11>OgreWindowEventUtilities.cpp
11>OgreViewport.cpp
12>gkNetworkManager.cpp
12>gkWaveform.cpp
11>OgreVertexIndexData.cpp
12>gkStreamer.cpp
12>gkSoundUtil.cpp
11>OgreVector4.cpp
11>OgreVector3.cpp
11>OgreVector2.cpp
11>OgreUTFString.cpp
11>OgreUserObjectBindings.cpp
11>OgreUnifiedHighLevelGpuProgram.cpp
11>OgreTextureUnitState.cpp
12>gkSoundStream.cpp
12>gkSoundManager.cpp
11>OgreTextureManager.cpp
11>Generating Code...
12>gkSound.cpp
12>gkSource.cpp
12>gkOgg.cpp
12>gkBuffer.cpp
12>gsUtils.cpp
12>gsThread.cpp
12>gsSound.cpp
12>gsPhysics.cpp
12>gsParticles.cpp
12>Generating Code...
11>Compiling...
11>OgreTexture.cpp
11>OgreTextAreaOverlayElement.cpp
11>..\..\..\OgreLite\OgreMain\src\OgreTextAreaOverlayElement.cpp(72) : warning C4305: '=' : truncation from 'double' to 'Ogre::Real'
12>Compiling...
12>gsNodes.cpp
12>gsNetwork.cpp
12>gsMath.cpp
12>gsCore.cpp
11>OgreTechnique.cpp
11>OgreTangentSpaceCalc.cpp
11>OgreTagPoint.cpp
11>OgreSubMesh.cpp
12>gsConstraints.cpp
12>gsBricks.cpp
11>OgreSubEntity.cpp
11>OgreStringInterface.cpp
11>OgreStringConverter.cpp
11>OgreString.cpp
11>OgreStreamSerialiser.cpp
11>OgreStaticGeometry.cpp
12>gsAnimation.cpp
12>gsAI.cpp
11>OgreSkeletonSerializer.cpp
11>OgreSkeletonManager.cpp
11>OgreSkeletonInstance.cpp
11>OgreSkeleton.cpp
11>OgreSimpleSpline.cpp
11>OgreSimpleRenderable.cpp
12>gkLuaUtils.cpp
12>gkLuaScript.cpp
11>OgreShadowVolumeExtrudeProgram.cpp
11>OgreShadowTextureManager.cpp
12>gkLuaManager.cpp
11>Generating Code...
12>OgreKitLua.cpp
12>gkVehicle.cpp
12>gkSweptTest.cpp
12>gkSoftBody.cpp
12>gkRigidBody.cpp
12>gkRayTest.cpp
12>gkRagDoll.cpp
12>gkPhysicsDebug.cpp
12>gkPhysicsController.cpp
12>Generating Code...
11>Compiling...
11>OgreShadowCaster.cpp
11>OgreShadowCameraSetupPSSM.cpp
11>OgreShadowCameraSetupPlaneOptimal.cpp
11>OgreShadowCameraSetupLiSPSM.cpp
12>Compiling...
12>gkDynamicsWorld.cpp
11>..\..\..\OgreLite\OgreMain\src\OgreShadowCameraSetupLiSPSM.cpp(48) : warning C4305: 'initializing' : truncation from 'double' to 'Ogre::Real'
11>OgreShadowCameraSetupFocused.cpp
12>gkDbvt.cpp
11>..\..\..\OgreLite\OgreMain\src\OgreShadowCameraSetupFocused.cpp(176) : warning C4305: 'argument' : truncation from 'double' to 'Ogre::Real'
11>..\..\..\OgreLite\OgreMain\src\OgreShadowCameraSetupFocused.cpp(190) : warning C4305: 'argument' : truncation from 'double' to 'Ogre::Real'
11>OgreShadowCameraSetup.cpp
11>..\..\..\OgreLite\OgreMain\src\OgreShadowCameraSetup.cpp(135) : warning C4305: 'argument' : truncation from 'double' to 'Ogre::Real'
12>gkCharacter.cpp
11>OgreSerializer.cpp
11>OgreScriptTranslator.cpp
11>..\..\..\OgreLite\OgreMain\src\OgreScriptTranslator.cpp(1851) : warning C4305: 'initializing' : truncation from 'double' to 'Ogre::Real'
12>gkLimitVelocityConstraint.cpp
11>OgreScriptParser.cpp
12>gkLimitRotConstraint.cpp
11>OgreScriptLexer.cpp
11>OgreScriptCompiler.cpp
12>gkLimitLocConstraint.cpp
11>OgreSceneQuery.cpp
12>gkConstraintManager.cpp
12>gkConstraint.cpp
11>OgreSceneNode.cpp
12>gkSkeletonConverter.cpp
12>gkMeshConverter.cpp
11>OgreSceneManagerEnumerator.cpp
11>OgreSceneManager.cpp
12>gkLogicBrickConverter.cpp
11>..\..\..\OgreLite\OgreMain\src\OgreSceneManager.cpp(158) : warning C4305: 'initializing' : truncation from 'double' to 'Ogre::Real'
11>..\..\..\OgreLite\OgreMain\src\OgreSceneManager.cpp(158) : warning C4305: 'initializing' : truncation from 'double' to 'Ogre::Real'
11>..\..\..\OgreLite\OgreMain\src\OgreSceneManager.cpp(158) : warning C4305: 'initializing' : truncation from 'double' to 'Ogre::Real'
11>..\..\..\OgreLite\OgreMain\src\OgreSceneManager.cpp(4554) : warning C4305: 'argument' : truncation from 'double' to 'float'
11>..\..\..\OgreLite\OgreMain\src\OgreSceneManager.cpp(4554) : warning C4305: 'argument' : truncation from 'double' to 'float'
11>..\..\..\OgreLite\OgreMain\src\OgreSceneManager.cpp(5486) : warning C4305: 'argument' : truncation from 'double' to 'float'
11>..\..\..\OgreLite\OgreMain\src\OgreSceneManager.cpp(5486) : warning C4305: 'argument' : truncation from 'double' to 'float'
11>..\..\..\OgreLite\OgreMain\src\OgreSceneManager.cpp(5486) : warning C4305: 'argument' : truncation from 'double' to 'float'
11>..\..\..\OgreLite\OgreMain\src\OgreSceneManager.cpp(5486) : warning C4305: 'argument' : truncation from 'double' to 'float'
11>OgreRotationSpline.cpp
12>gkAnimationConverter.cpp
11>OgreRoot.cpp
12>gkBlenderSceneConverter.cpp
11>OgreRibbonTrail.cpp
12>gkTextureLoader.cpp
11>OgreResourceManager.cpp
11>OgreResourceGroupManager.cpp
12>gkBlendLoader.cpp
12>gkBlendFile.cpp
11>Generating Code...
12>gkSoundActuator.cpp
12>gkPropertyActuator.cpp
12>gkPropertySensor.cpp
12>gkVisibilityActuator.cpp
12>Generating Code...
12>Compiling...
12>gkStateActuator.cpp
12>gkScriptController.cpp
12>gkSceneActuator.cpp
12>gkRaySensor.cpp
12>gkRandomSensor.cpp
12>gkRandomActuator.cpp
12>gkRadarSensor.cpp
12>gkParentActuator.cpp
12>gkNearSensor.cpp
12>gkMessageSensor.cpp
12>gkMessageActuator.cpp
12>gkMouseSensor.cpp
12>gkMotionActuator.cpp
12>gkLogicSensor.cpp
12>gkLogicOpController.cpp
12>gkLogicManager.cpp
12>gkLogicLink.cpp
11>Compiling...
11>OgreResourceBackgroundQueue.cpp
12>gkLogicDispatcher.cpp
12>gkLogicController.cpp
12>gkLogicBrick.cpp
11>OgreResource.cpp
11>OgreRenderWindow.cpp
12>Generating Code...
11>OgreRenderToVertexBuffer.cpp
11>OgreRenderTexture.cpp
11>OgreRenderTarget.cpp
12>Compiling...
12>gkLogicActuator.cpp
11>OgreRenderSystemCapabilitiesSerializer.cpp
12>gkKeyboardSensor.cpp
11>OgreRenderSystemCapabilitiesManager.cpp
11>OgreRenderSystemCapabilities.cpp
11>OgreRenderSystem.cpp
12>gkJoystickSensor.cpp
11>OgreRenderQueueSortingGrouping.cpp
12>gkGameActuator.cpp
11>OgreRenderQueueInvocation.cpp
12>gkEditObjectActuator.cpp
11>OgreRenderQueue.cpp
12>gkDelaySensor.cpp
11>OgreRectangle2D.cpp
11>OgreQuaternion.cpp
11>..\..\..\OgreLite\OgreMain\src\OgreQuaternion.cpp(45) : warning C4305: 'initializing' : truncation from 'double' to 'const Ogre::Real'
11>OgreProgressiveMesh.cpp
12>gkCollisionSensor.cpp
11>OgreProfiler.cpp
11>OgrePrefabFactory.cpp
11>OgrePredefinedControllers.cpp
12>gkAlwaysSensor.cpp
12>gkActuatorSensor.cpp
11>OgrePose.cpp
11>Generating Code...
12>gkActionActuator.cpp
12>gkStateMachineNode.cpp
12>gkShowPhysicsNode.cpp
12>gkPulseNode.cpp
12>gkPickNode.cpp
12>gkParticleNode.cpp
12>gkCursorNode.cpp
12>gkVariableNode.cpp
12>gkValueNode.cpp
11>Compiling...
11>OgrePolygon.cpp
11>OgrePlatformInformation.cpp
11>OgrePlane.cpp
11>OgrePixelFormat.cpp
11>OgrePixelCountLodStrategy.cpp
12>gkTimerNode.cpp
11>OgrePatchSurface.cpp
11>OgrePatchMesh.cpp
11>OgrePass.cpp
12>gkSwitchNode.cpp
11>..\..\..\OgreLite\OgreMain\src\OgrePass.cpp(199) : warning C4305: 'initializing' : truncation from 'double' to 'Ogre::Real'
11>OgreParticleSystemManager.cpp
12>Generating Code...
11>OgreParticleSystem.cpp
12>Compiling...
12>gkRayTestNode.cpp
11>OgreParticleIterator.cpp
11>OgreParticleEmitterCommands.cpp
11>OgreParticleEmitter.cpp
11>OgreParticle.cpp
11>OgrePanelOverlayElement.cpp
11>OgreOverlayManager.cpp
11>OgreOverlayElementCommands.cpp
11>OgreOverlayElement.cpp
12>gkRandomNode.cpp
12>gkPrintNode.cpp
12>gkObjectNode.cpp
11>OgreOverlayContainer.cpp
11>OgreOverlay.cpp
12>gkMouseNode.cpp
12>gkMotionNode.cpp
11>Generating Code...
12>gkLogicTree.cpp
12>gkLogicSocket.cpp
12>gkLogicNode.cpp
12>gkNodeManager.cpp
12>gkGroupNode.cpp
12>gkGrabNode.cpp
12>gkExpressionNode.cpp
12>gkExitNode.cpp
12>gkCollisionNode.cpp
11>Compiling...
11>OgreOptimisedUtilSSE.cpp
11>OgreOptimisedUtilGeneral.cpp
11>OgreOptimisedUtil.cpp
11>OgreNumerics.cpp
11>OgreNode.cpp
12>gkCharacterNode.cpp
11>..\..\..\OgreLite\OgreMain\src\OgreNode.cpp(898) : warning C4305: '=' : truncation from 'double' to 'float'
11>..\..\..\OgreLite\OgreMain\src\OgreNode.cpp(903) : warning C4305: '=' : truncation from 'double' to 'float'
11>..\..\..\OgreLite\OgreMain\src\OgreNode.cpp(908) : warning C4305: '=' : truncation from 'double' to 'float'
11>..\..\..\OgreLite\OgreMain\src\OgreNode.cpp(913) : warning C4305: 'argument' : truncation from 'double' to 'const Ogre::Real'
11>..\..\..\OgreLite\OgreMain\src\OgreNode.cpp(914) : warning C4305: 'argument' : truncation from 'double' to 'const Ogre::Real'
11>..\..\..\OgreLite\OgreMain\src\OgreNode.cpp(915) : warning C4305: 'argument' : truncation from 'double' to 'const Ogre::Real'
11>..\..\..\OgreLite\OgreMain\src\OgreNode.cpp(915) : warning C4305: 'argument' : truncation from 'double' to 'const Ogre::Real'
11>..\..\..\OgreLite\OgreMain\src\OgreNode.cpp(916) : warning C4305: 'argument' : truncation from 'double' to 'const Ogre::Real'
11>..\..\..\OgreLite\OgreMain\src\OgreNode.cpp(916) : warning C4305: 'argument' : truncation from 'double' to 'const Ogre::Real'
11>..\..\..\OgreLite\OgreMain\src\OgreNode.cpp(918) : warning C4305: 'argument' : truncation from 'double' to 'const Ogre::Real'
11>..\..\..\OgreLite\OgreMain\src\OgreNode.cpp(918) : warning C4305: 'argument' : truncation from 'double' to 'const Ogre::Real'
11>..\..\..\OgreLite\OgreMain\src\OgreNode.cpp(920) : warning C4305: 'argument' : truncation from 'double' to 'const Ogre::Real'
11>..\..\..\OgreLite\OgreMain\src\OgreNode.cpp(920) : warning C4305: 'argument' : truncation from 'double' to 'const Ogre::Real'
11>OgreMovablePlane.cpp
11>OgreMovableObject.cpp
11>OgreMeshSerializerImpl.cpp
11>OgreMeshSerializer.cpp
11>OgreMeshManager.cpp
12>gkCameraNode.cpp
11>..\..\..\OgreLite\OgreMain\src\OgreMeshManager.cpp(59) : warning C4305: 'initializing' : truncation from 'double' to 'Ogre::Real'
11>OgreMesh.cpp
11>OgreMemoryTracker.cpp
11>OgreMemoryNedPooling.cpp
11>OgreMemoryNedAlloc.cpp
11>OgreMemoryAllocatedObject.cpp
11>OgreMatrix4.cpp
11>OgreMatrix3.cpp
11>..\..\..\OgreLite\OgreMain\src\OgreMatrix3.cpp(37) : warning C4305: 'initializing' : truncation from 'double' to 'const Ogre::Real'
11>..\..\..\OgreLite\OgreMain\src\OgreMatrix3.cpp(40) : warning C4305: 'initializing' : truncation from 'double' to 'const Ogre::Real'
11>..\..\..\OgreLite\OgreMain\src\OgreMatrix3.cpp(805) : warning C4305: 'initializing' : truncation from 'double' to 'const Ogre::Real'
11>..\..\..\OgreLite\OgreMain\src\OgreMatrix3.cpp(806) : warning C4305: 'initializing' : truncation from 'double' to 'const Ogre::Real'
11>OgreMath.cpp
11>..\..\..\OgreLite\OgreMain\src\OgreMath.cpp(249) : warning C4305: 'argument' : truncation from 'double' to 'Ogre::Real'
11>..\..\..\OgreLite\OgreMain\src\OgreMath.cpp(256) : warning C4305: 'argument' : truncation from 'double' to 'Ogre::Real'
11>..\..\..\OgreLite\OgreMain\src\OgreMath.cpp(269) : warning C4305: 'argument' : truncation from 'double' to 'Ogre::Real'
11>..\..\..\OgreLite\OgreMain\src\OgreMath.cpp(297) : warning C4305: 'argument' : truncation from 'double' to 'Ogre::Real'
11>..\..\..\OgreLite\OgreMain\src\OgreMath.cpp(304) : warning C4305: 'argument' : truncation from 'double' to 'Ogre::Real'
11>..\..\..\OgreLite\OgreMain\src\OgreMath.cpp(317) : warning C4305: 'argument' : truncation from 'double' to 'Ogre::Real'
11>OgreMaterialSerializer.cpp
12>gkButtonNode.cpp
11>OgreMaterialManager.cpp
12>gkObjectAction.cpp
12>gkBezierSpline.cpp
11>Generating Code...
12>Generating Code...
12>Compiling...
12>gkAnimationChannel.cpp
12>gkActionSequence.cpp
12>gkActionManager.cpp
12>gkActionChannel.cpp
12>gkActionBlender.cpp
12>gkAction.cpp
12>gkThread.cpp
12>gkSyncObj.cpp
12>gkPtrRef.cpp
12>gkCriticalSection.cpp
12>gkActiveObject.cpp
12>gkFSM.cpp
11>Compiling...
11>OgreMaterial.cpp
12>gkSceneObstacle.cpp
11>OgreManualObject.cpp
12>gkSteeringWander.cpp
11>OgreLogManager.cpp
11>OgreLog.cpp
11>OgreLodStrategyManager.cpp
11>OgreLodStrategy.cpp
11>OgreLight.cpp
11>OgreKeyFrame.cpp
11>OgreInstancedGeometry.cpp
12>gkSteeringPathFollowing.cpp
11>OgreImage.cpp
11>OgreHighLevelGpuProgramManager.cpp
11>OgreHighLevelGpuProgram.cpp
12>gkSteeringCapture.cpp
11>OgreHardwareVertexBuffer.cpp
11>OgreHardwarePixelBuffer.cpp
11>OgreHardwareOcclusionQuery.cpp
11>OgreHardwareIndexBuffer.cpp
11>OgreHardwareBufferManager.cpp
12>gkSteeringObject.cpp
11>OgreGpuProgramUsage.cpp
11>OgreGpuProgramParams.cpp
12>gkSteering.cpp
11>OgreGpuProgramManager.cpp
11>Generating Code...
12>gkNavPath.cpp
12>gkNavMeshData.cpp
12>Generating Code...
12>Compiling...
12>gkRecast.cpp
12>gkVariable.cpp
12>gkWindowSystem.cpp
11>Compiling...
11>OgreGpuProgram.cpp
12>gkUtils.cpp
11>OgreFrustum.cpp
12>gkUserDefs.cpp
12>gkStats.cpp
11>..\..\..\OgreLite\OgreMain\src\OgreFrustum.cpp(48) : warning C4305: 'initializing' : truncation from 'double' to 'const Ogre::Real'
12>gkSkeletonResource.cpp
11>OgreFontManager.cpp
12>gkSkeletonManager.cpp
11>OgreFont.cpp
12>gkSkeleton.cpp
11>OgreFileSystem.cpp
12>gkSceneManager.cpp
11>OgreExternalTextureSourceManager.cpp
12>gkScene.cpp
11>OgreExternalTextureSource.cpp
11>OgreException.cpp
11>OgreEntity.cpp
12>gkResourceManager.cpp
12>gkResource.cpp
11>OgreEdgeListBuilder.cpp
12>gkRenderFactory.cpp
11>OgreDynLibManager.cpp
11>OgreDynLib.cpp
11>OgreDistanceLodStrategy.cpp
11>OgreDefaultSceneQueries.cpp
11>OgreDefaultHardwareBufferManager.cpp
11>OgreDataStream.cpp
11>OgreConvexBody.cpp
11>..\..\..\OgreLite\OgreMain\src\OgreConvexBody.cpp(521) : warning C4305: 'argument' : truncation from 'double' to 'Ogre::Real'
11>OgreControllerManager.cpp
12>gkTextManager.cpp
11>OgreConfigFile.cpp
11>OgreCompositorManager.cpp
12>gkTickState.cpp
12>gkTextFile.cpp
11>Generating Code...
12>gkPath.cpp
12>gkMathUtils.cpp
12>gkMessageManager.cpp
12>Generating Code...
12>Compiling...
12>gkMeshManager.cpp
12>gkMesh.cpp
12>gkLogger.cpp
12>gkLight.cpp
12>gkInstancedObject.cpp
12>gkInstancedManager.cpp
12>gkGroupManager.cpp
11>Compiling...
11>OgreCompositorInstance.cpp
12>gkGameObjectInstance.cpp
12>gkGameObjectGroup.cpp
11>OgreCompositorChain.cpp
11>OgreCompositor.cpp
12>gkGameObjectManager.cpp
11>OgreCompositionTechnique.cpp
12>gkGameObject.cpp
11>OgreCompositionTargetPass.cpp
11>OgreCompositionPass.cpp
11>OgreCommon.cpp
11>OgreColourValue.cpp
11>..\..\..\OgreLite\OgreMain\src\OgreColourValue.cpp(374) : warning C4305: 'argument' : truncation from 'double' to 'Ogre::Real'
11>OgreCodec.cpp
11>OgreCamera.cpp
12>gkFontManager.cpp
11>OgreBorderPanelOverlayElement.cpp
12>gkFont.cpp
12>gkEntity.cpp
11>OgreBone.cpp
11>OgreBillboardSet.cpp
11>OgreBillboardParticleRenderer.cpp
12>gkEngine.cpp
11>OgreBillboardChain.cpp
11>OgreBillboard.cpp
11>OgreAxisAlignedBox.cpp
11>OgreAutoParamDataSource.cpp
12>gkDebugScreen.cpp
11>OgreArchiveManager.cpp
11>OgreAnimationTrack.cpp
11>Generating Code...
12>gkDebugProperty.cpp
12>gkDebugger.cpp
12>gkDebugFps.cpp
12>gkCoreApplication.cpp
12>Generating Code...
11>Compiling...
11>OgreAnimationState.cpp
11>OgreAnimation.cpp
11>OgreAnimable.cpp
11>Generating Code...
12>Compiling...
12>gkCam2ViewportRay.cpp
11>Compiling resources...
11>Microsoft (R) Windows (R) Resource Compiler Version 6.0.5724.0
11>Copyright (C) Microsoft Corporation. All rights reserved.
11>Creating library...
12>gkCamera.cpp
11>Build log was saved at "file://c:\Ogre\Gamekit\gamekit\gamekit-read-only\Bin\OgreLite\OgreMain\OgreMain.dir\Release\BuildLog.htm"
11>OgreMain - 0 error(s), 44 warning(s)
13>------ Rebuild All started: Project: OggVorbis, Configuration: Release Win32 ------
13>Deleting intermediate and output files for project 'OggVorbis', configuration 'Release|Win32'
13>Building Custom Rule C:/Ogre/Gamekit/gamekit/gamekit-read-only/Dependencies/Source/Codecs/CMakeLists.txt
13>CMake does not need to re-run because CMakeFiles/generate.stamp is up-to-date.
13>Compiling...
13>bitwise.c
13>window.c
13>vorbisfile.c
13>vorbisenc.c
13>synthesis.c
13>smallft.c
13>sharedbook.c
13>res0.c
13>registry.c
13>psy.c
13>mdct.c
13>mapping0.c
13>lsp.c
13>lpc.c
13>lookup.c
13>info.c
12>Generating Code...
13>floor1.c
13>floor0.c
13>envelope.c
13>codebook.c
13>Generating Code...
12>Creating library...
12>gkSwitchNode.obj : warning LNK4221: no public symbols found; archive member will be inaccessible
12>gkExpressionNode.obj : warning LNK4221: no public symbols found; archive member will be inaccessible
12>Build log was saved at "file://c:\Ogre\Gamekit\gamekit\gamekit-read-only\Bin\Engine\OgreKitCore.dir\Release\BuildLog.htm"
12>OgreKitCore - 0 error(s), 2 warning(s)
14>------ Rebuild All started: Project: OIS, Configuration: Release Win32 ------
14>Deleting intermediate and output files for project 'OIS', configuration 'Release|Win32'
14>Building Custom Rule C:/Ogre/Gamekit/gamekit/gamekit-read-only/Dependencies/Source/OIS/CMakeLists.txt
14>CMake does not need to re-run because CMakeFiles/generate.stamp is up-to-date.
14>Compiling...
14>OISEffect.cpp
14>Win32Mouse.cpp
14>Win32KeyBoard.cpp
14>Win32JoyStick.cpp
13>Compiling...
13>block.c
14>Win32InputManager.cpp
13>bitrate.c
13>analysis.c
13>framing.c
13>Generating Code...
14>Win32ForceFeedback.cpp
13>Creating library...
13>Build log was saved at "file://c:\Ogre\Gamekit\gamekit\gamekit-read-only\Bin\Dependencies\Source\Codecs\OggVorbis.dir\Release\BuildLog.htm"
13>OggVorbis - 0 error(s), 0 warning(s)
"In theory there is no difference between practice and theory. In practice, there is." - Psychology Textbook.