Renderwindow hidden by default

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Pangamini
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Renderwindow hidden by default

Post by Pangamini »

Hello

First i would like to thank you for what you are doing, giving such a great library to use for free of charge and keeping it alive.
I would like to display a splash screen that will remain until ogre is fully loaded. The problem is, that root::initialise takes long to run, and the window is visible all the time. I would like to hide it until everything is done, but i can't do it while initialise is not finished. So only solution i see would be if the renderwindow was created hidden by default. Is it possible, or do i need to go to the core?
Thanks again

Edit:
I tried to make separated thread that will run a "while" until it gets GetAutoCreatedWindow and then hide it and close thread, but GetAutoCreatedWindow sets the value at the end of Initialise, not at begin.. so no idea
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Re: Renderwindow hidden by default

Post by CABAListic »

Well, it's simple, really. Don't let Root create the window automatically, create a manual window after the call to initialise.
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Re: Renderwindow hidden by default

Post by Pangamini »

Well, you mean create Renderwindow manually, or create a window using WinApi? Is there a way how to register such created window as "primary" so the RestoreSettings would affect it?
Because when i ue root::createRenderWindow, the effect is the same.
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Re: Renderwindow hidden by default

Post by CABAListic »

I thought your problem was that Root::initialise takes time? If you don't let initialise create an auto window, but create one afterwards (via Root::createRenderWindow), then obviously the RenderWindow won't be shown during the call to Root::initialise.

Of course, you still have to create the RenderWindow before loading resources, maybe that's what you actually meant? If you are using the latest Ogre development version from the repository, then there's a function for RenderWindows, RenderWindow::setHidden, which will hide the window.
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Re: Renderwindow hidden by default

Post by Pangamini »

Thanks for the reply
Yeah, i have checked the setHidden, it works - but still it takes a renderwindow to create, before i can hide it, and during this time it's visible

Sure that Initialise takes time, that's why i want to display the splasn during that time, instead of black renderwindow
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Re: Renderwindow hidden by default

Post by CABAListic »

If you create the RenderWindow manually with Root::createRenderWindow, you can pass a parameter "hidden" = "true" via miscParams to hide it by default, then it will not be visible at all (until you call setHideen(false)).
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Re: Renderwindow hidden by default

Post by Pangamini »

Ah ;) need to check all those string interfaces.
Thanks for reply

Also, any idea, how to make the manually created renderwindow get all settings from default config file? (Dimensions, fulscreen etc)
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Re: Renderwindow hidden by default

Post by Kinian »

CABAListic wrote:Of course, you still have to create the RenderWindow before loading resources, maybe that's what you actually meant? If you are using the latest Ogre development version from the repository, then there's a function for RenderWindows, RenderWindow::setHidden, which will hide the window.
I want to try in this way, but I could not found the function RenderWindow::setHidden.
CABAListic wrote:If you create the RenderWindow manually with Root::createRenderWindow, you can pass a parameter "hidden" = "true" via miscParams to hide it by default, then it will not be visible at all (until you call setHideen(false)).
And it seems no effect with parameter "hidden" = "true".

The version of OGRE is 1.7.2, I want to known how to hide render window.
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Re: Renderwindow hidden by default

Post by jacmoe »

But that is not the development version of Ogre.. ;)
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