I just upgraded my project to use the new terrain system of Ogre instead of ETM.
It really works great and is exactly what I needed for my project, except for one thing: the terrain system uses triangle strip instead of triangle list.
These leads to major problems as you start using physics engines (Havok in this case), as they expect the triangles of the terrain to be aligned equally, but this isn't the fact, as in the triangle strips, the triangles are flipped every row, as you can see in this screenshot:

So here is my feature request:
can the terrain system be changed in order to use triangle list instead of triangle strip ?
For projects with a physics engine this would be a great benefit, and for those that doesn't use any physics, it shouldn't make any major difference.
Maybe this can also be added as an option during creation of the terrain with triangle strip as default, this way it wouldn't change anything for current projects.
thx in advance.