I have compiled latest 1.7 from mercurial in 64-bit mode using Xcode 4 on Mac with 10.6 SDK. Unfortunately, SampleBrowser is crashing when I run it in fullscreen. Did anybody get it working in fullscreen?
Configuration: Release, Ogre compiled without boost and threading, pre-compiled dependencies: OgreDependencies_OSX_20110208.zip
Code: Select all
Process: SampleBrowser [31829]
Path: /Users/andron/Desktop/ogre/bin/Release/SampleBrowser.app/Contents/MacOS/SampleBrowser
Identifier: SampleBrowser
Version: ??? ()
Code Type: X86-64 (Native)
Parent Process: launchd [89]
Date/Time: 2011-03-24 14:35:03.954 +0300
OS Version: Mac OS X 10.6.6 (10J567)
Report Version: 6
Interval Since Last Report: 4359822 sec
Crashes Since Last Report: 194
Per-App Crashes Since Last Report: 7
Anonymous UUID: C555EB24-1375-429F-B3BD-2865A9695139
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000000
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Thread 0 Crashed: Dispatch queue: com.apple.main-thread
0 SampleBrowser 0x000000010002a543 OIS::InputManager::createInputSystem(std::multimap<std::string, std::string, std::less<std::string>, std::allocator<std::pair<std::string const, std::string> > >&) + 239
1 SampleBrowser 0x000000010000f5cf OgreBites::SampleContext::setupInput() + 799
2 SampleBrowser 0x00000001000143fc OgreBites::SampleBrowser::setup() + 44
3 SampleBrowser 0x0000000100007488 OgreBites::SampleContext::go(OgreBites::Sample*) + 56
4 SampleBrowser 0x0000000100005949 -[AppDelegate go] + 121
5 com.apple.Foundation 0x00007fff872eda66 _nsnote_callback + 167
6 com.apple.CoreFoundation 0x00007fff88da8000 __CFXNotificationPost + 1008
7 com.apple.CoreFoundation 0x00007fff88d94578 _CFXNotificationPostNotification + 200
8 com.apple.Foundation 0x00007fff872e49ce -[NSNotificationCenter postNotificationName:object:userInfo:] + 101
9 com.apple.AppKit 0x00007fff831523d6 -[NSApplication _postDidFinishNotification] + 100
10 com.apple.AppKit 0x00007fff8315230b -[NSApplication _sendFinishLaunchingNotification] + 66
11 com.apple.AppKit 0x00007fff8321d305 -[NSApplication(NSAppleEventHandling) _handleAEOpen:] + 219
12 com.apple.AppKit 0x00007fff8321cf81 -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] + 77
13 com.apple.Foundation 0x00007fff8731bf62 -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] + 360
14 com.apple.Foundation 0x00007fff8731bd92 _NSAppleEventManagerGenericHandler + 114
15 com.apple.AE 0x00007fff810f5323 aeDispatchAppleEvent(AEDesc const*, AEDesc*, unsigned int, unsigned char*) + 162
16 com.apple.AE 0x00007fff810f521c dispatchEventAndSendReply(AEDesc const*, AEDesc*) + 32
17 com.apple.AE 0x00007fff810f5123 aeProcessAppleEvent + 210
18 com.apple.HIToolbox 0x00007fff811b4765 AEProcessAppleEvent + 48
19 com.apple.AppKit 0x00007fff8312204b _DPSNextEvent + 1205
20 com.apple.AppKit 0x00007fff831217a9 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 155
21 com.apple.AppKit 0x00007fff830e748b -[NSApplication run] + 395
22 com.apple.AppKit 0x00007fff830e01a8 NSApplicationMain + 364
23 SampleBrowser 0x000000010000589c main + 172
24 SampleBrowser 0x00000001000055a4 start + 52
Code: Select all
14:42:52: Creating resource group General
14:42:52: Creating resource group Internal
14:42:52: Creating resource group Autodetect
14:42:52: SceneManagerFactory for type 'DefaultSceneManager' registered.
14:42:52: Registering ResourceManager for type Material
14:42:52: Registering ResourceManager for type Mesh
14:42:52: Registering ResourceManager for type Skeleton
14:42:52: MovableObjectFactory for type 'ParticleSystem' registered.
14:42:52: OverlayElementFactory for type Panel registered.
14:42:52: OverlayElementFactory for type BorderPanel registered.
14:42:52: OverlayElementFactory for type TextArea registered.
14:42:52: Registering ResourceManager for type Font
14:42:52: ArchiveFactory for archive type FileSystem registered.
14:42:52: ArchiveFactory for archive type Zip registered.
14:42:52: DDS codec registering
14:42:52: FreeImage version: 3.14.1
14:42:52: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
14:42:52: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic,bay,bmq,cr2,crw,cs1,dc2,dcr,dng,erf,fff,hdr,k25,kdc,mdc,mos,mrw,nef,orf,pef,pxn,raf,raw,rdc,sr2,srf,arw,3fr,cine,ia,kc2,mef,nrw,qtk,rw2,sti,drf,dsc,ptx,cap,iiq,rwz
14:42:52: Registering ResourceManager for type HighLevelGpuProgram
14:42:52: Registering ResourceManager for type Compositor
14:42:52: MovableObjectFactory for type 'Entity' registered.
14:42:52: MovableObjectFactory for type 'Light' registered.
14:42:52: MovableObjectFactory for type 'BillboardSet' registered.
14:42:52: MovableObjectFactory for type 'ManualObject' registered.
14:42:52: MovableObjectFactory for type 'BillboardChain' registered.
14:42:52: MovableObjectFactory for type 'RibbonTrail' registered.
14:42:52: Loading library RenderSystem_GL
14:42:52: Installing plugin: GL RenderSystem
14:42:52: OpenGL Rendering Subsystem created.
14:42:52: Plugin successfully installed
14:42:52: Loading library Plugin_ParticleFX
14:42:52: Installing plugin: ParticleFX
14:42:52: Particle Emitter Type 'Point' registered
14:42:52: Particle Emitter Type 'Box' registered
14:42:52: Particle Emitter Type 'Ellipsoid' registered
14:42:52: Particle Emitter Type 'Cylinder' registered
14:42:52: Particle Emitter Type 'Ring' registered
14:42:52: Particle Emitter Type 'HollowEllipsoid' registered
14:42:52: Particle Affector Type 'LinearForce' registered
14:42:52: Particle Affector Type 'ColourFader' registered
14:42:52: Particle Affector Type 'ColourFader2' registered
14:42:52: Particle Affector Type 'ColourImage' registered
14:42:52: Particle Affector Type 'ColourInterpolator' registered
14:42:52: Particle Affector Type 'Scaler' registered
14:42:52: Particle Affector Type 'Rotator' registered
14:42:52: Particle Affector Type 'DirectionRandomiser' registered
14:42:52: Particle Affector Type 'DeflectorPlane' registered
14:42:52: Plugin successfully installed
14:42:52: Loading library Plugin_BSPSceneManager
14:42:52: Installing plugin: BSP Scene Manager
14:42:52: Plugin successfully installed
14:42:52: Loading library Plugin_CgProgramManager
14:42:52: Installing plugin: Cg Program Manager
14:42:52: Plugin successfully installed
14:42:52: Loading library Plugin_PCZSceneManager
14:42:52: Installing plugin: Portal Connected Zone Scene Manager
14:42:52: PCZone Factory Type 'ZoneType_Default' registered
14:42:52: Plugin successfully installed
14:42:52: Loading library Plugin_OctreeZone
14:42:52: Installing plugin: Octree Zone Factory
14:42:52: Plugin successfully installed
14:42:52: Loading library Plugin_OctreeSceneManager
14:42:52: Installing plugin: Octree & Terrain Scene Manager
14:42:52: Plugin successfully installed
14:42:52: *-*-* OGRE Initialising
14:42:52: *-*-* Version 1.7.2 (Cthugha)
14:42:52: CPU Identifier & Features
14:42:52: -------------------------
14:42:52: * CPU ID: GenuineIntel: Intel(R) Core(TM)2 Duo CPU P8600 @ 2.40GHz
14:42:52: * SSE: yes
14:42:52: * SSE2: yes
14:42:52: * SSE3: yes
14:42:52: * MMX: yes
14:42:52: * MMXEXT: yes
14:42:52: * 3DNOW: no
14:42:52: * 3DNOWEXT: no
14:42:52: * CMOV: yes
14:42:52: * TSC: yes
14:42:52: * FPU: yes
14:42:52: * PRO: yes
14:42:52: * HT: no
14:42:52: -------------------------
14:42:52: ********************************************
*** Starting Mac OS X OpenGL Subsystem ***
********************************************
14:42:52: GLRenderSystem::_createRenderWindow "OGRE Sample Browser", 1600x1200 fullscreen miscParams: FSAA=0 macAPI=cocoa title=OGRE Sample Browser
14:42:52: Creating a Cocoa Compatible Render System
14:42:54: GL_VERSION = 2.1 NVIDIA-1.6.26
14:42:54: GL_VENDOR = NVIDIA Corporation
14:42:54: GL_RENDERER = NVIDIA GeForce 320M OpenGL Engine
14:42:54: GL_EXTENSIONS = GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_vertex_blend GL_ARB_window_pos GL_ARB_shader_objects GL_ARB_vertex_shader GL_ARB_shading_language_100 GL_EXT_multi_draw_arrays GL_EXT_clip_volume_hint GL_EXT_rescale_normal GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_gpu_program_parameters GL_EXT_geometry_shader4 GL_EXT_transform_feedback GL_APPLE_client_storage GL_APPLE_specular_vector GL_APPLE_transform_hint GL_APPLE_packed_pixels GL_APPLE_fence GL_APPLE_vertex_array_object GL_APPLE_vertex_program_evaluators GL_APPLE_element_array GL_APPLE_flush_render GL_APPLE_aux_depth_stencil GL_NV_texgen_reflection GL_NV_light_max_exponent GL_IBM_rasterpos_clip GL_SGIS_generate_mipmap GL_ARB_imaging GL_ARB_point_parameters GL_ARB_texture_env_crossbar GL_ARB_texture_border_clamp GL_ARB_multitexture GL_ARB_texture_env_add GL_ARB_texture_cube_map GL_ARB_texture_env_dot3 GL_ARB_multisample GL_ARB_texture_env_combine GL_ARB_texture_compression GL_ARB_texture_mirrored_repeat GL_ARB_shadow GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_occlusion_query GL_ARB_point_sprite GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ARB_pixel_buffer_object GL_ARB_draw_buffers GL_ARB_shader_texture_lod GL_ARB_color_buffer_float GL_ARB_half_float_vertex GL_ARB_texture_rg GL_ARB_texture_compression_rgtc GL_ARB_framebuffer_object GL_EXT_compiled_vertex_array GL_EXT_draw_buffers2 GL_EXT_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_texture_rectangle GL_ARB_texture_rectangle GL_EXT_texture_env_add GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_texture_lod_bias GL_EXT_abgr GL_EXT_bgra GL_EXT_stencil_wrap GL_EXT_texture_filter_anisotropic GL_EXT_secondary_color GL_EXT_blend_func_separate GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_depth_bounds_test GL_EXT_texture_compression_s3tc GL_EXT_texture_compression_dxt1 GL_EXT_texture_sRGB GL_EXT_blend_equation_separate GL_EXT_texture_mirror_clamp GL_EXT_packed_depth_stencil GL_EXT_bindable_uniform GL_EXT_texture_integer GL_EXT_gpu_shader4 GL_EXT_framebuffer_sRGB GL_EXT_provoking_vertex GL_APPLE_flush_buffer_range GL_APPLE_ycbcr_422 GL_APPLE_rgb_422 GL_APPLE_vertex_array_range GL_APPLE_texture_range GL_APPLE_float_pixels GL_ATI_texture_float GL_ARB_texture_float GL_ARB_half_float_pixel GL_APPLE_pixel_buffer GL_APPLE_object_purgeable GL_NV_point_sprite GL_NV_blend_square GL_NV_fog_distance GL_NV_depth_clamp GL_NV_multisample_filter_hint GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_conditional_render GL_ATI_texture_mirror_once GL_ATI_texture_env_combine3 GL_ATI_separate_stencil GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_EXT_texture_array GL_EXT_vertex_array_bgra GL_ARB_instanced_arrays GL_ARB_depth_buffer_float GL_EXT_packed_float GL_EXT_texture_shared_exponent
14:42:54: ***************************
14:42:54: *** GL Renderer Started ***
14:42:54: ***************************
14:42:54: Registering ResourceManager for type GpuProgram
14:42:54: GLSL support detected
14:42:54: GL: Using GL_EXT_framebuffer_object for rendering to textures (best)
14:42:54: FBO PF_UNKNOWN depth/stencil support: D16S0 D24S0 D32S0 Packed-D24S8
14:42:54: FBO PF_R5G6B5 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
14:42:54: FBO PF_B5G6R5 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
14:42:54: FBO PF_R8G8B8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
14:42:54: FBO PF_B8G8R8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
14:42:54: FBO PF_A8R8G8B8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
14:42:54: FBO PF_B8G8R8A8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
14:42:54: FBO PF_A2R10G10B10 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
14:42:54: FBO PF_A2B10G10R10 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
14:42:54: FBO PF_FLOAT16_RGB depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
14:42:54: FBO PF_FLOAT16_RGBA depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
14:42:54: FBO PF_FLOAT32_RGB depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
14:42:54: FBO PF_FLOAT32_RGBA depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
14:42:54: FBO PF_X8R8G8B8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
14:42:54: FBO PF_X8B8G8R8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
14:42:54: FBO PF_SHORT_RGBA depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
14:42:54: FBO PF_R3G3B2 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
14:42:54: FBO PF_SHORT_RGB depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
14:42:54: [GL] : Valid FBO targets PF_UNKNOWN PF_R5G6B5 PF_B5G6R5 PF_R8G8B8 PF_B8G8R8 PF_A8R8G8B8 PF_B8G8R8A8 PF_A2R10G10B10 PF_A2B10G10R10 PF_FLOAT16_RGB PF_FLOAT16_RGBA PF_FLOAT32_RGB PF_FLOAT32_RGBA PF_X8R8G8B8 PF_X8B8G8R8 PF_SHORT_RGBA PF_R3G3B2 PF_SHORT_RGB
14:42:54: RenderSystem capabilities
14:42:54: -------------------------
14:42:54: RenderSystem Name: OpenGL Rendering Subsystem
14:42:54: GPU Vendor: nvidia
14:42:54: Device Name: NVIDIA GeForce 320M OpenGL Engine
14:42:54: Driver Version: 2.1.0.0
14:42:54: * Fixed function pipeline: yes
14:42:54: * Hardware generation of mipmaps: yes
14:42:54: * Texture blending: yes
14:42:54: * Anisotropic texture filtering: yes
14:42:54: * Dot product texture operation: yes
14:42:54: * Cube mapping: yes
14:42:54: * Hardware stencil buffer: yes
14:42:54: - Stencil depth: 8
14:42:54: - Two sided stencil support: yes
14:42:54: - Wrap stencil values: yes
14:42:54: * Hardware vertex / index buffers: yes
14:42:54: * Vertex programs: yes
14:42:54: * Number of floating-point constants for vertex programs: 1024
14:42:54: * Number of integer constants for vertex programs: 0
14:42:54: * Number of boolean constants for vertex programs: 0
14:42:54: * Fragment programs: yes
14:42:54: * Number of floating-point constants for fragment programs: 1024
14:42:54: * Number of integer constants for fragment programs: 0
14:42:54: * Number of boolean constants for fragment programs: 0
14:42:54: * Geometry programs: yes
14:42:54: * Number of floating-point constants for geometry programs: 1024
14:42:54: * Number of integer constants for geometry programs: 0
14:42:54: * Number of boolean constants for geometry programs: 0
14:42:54: * Supported Shader Profiles: arbfp1 arbvp1 fp30 fp40 glsl gp4gp gpu_gp nvgp4 vp30 vp40
14:42:54: * Texture Compression: yes
14:42:54: - DXT: yes
14:42:54: - VTC: no
14:42:54: - PVRTC: no
14:42:54: * Scissor Rectangle: yes
14:42:54: * Hardware Occlusion Query: yes
14:42:54: * User clip planes: yes
14:42:54: * VET_UBYTE4 vertex element type: yes
14:42:54: * Infinite far plane projection: yes
14:42:54: * Hardware render-to-texture: yes
14:42:54: * Floating point textures: yes
14:42:54: * Non-power-of-two textures: yes
14:42:54: * Volume textures: yes
14:42:54: * Multiple Render Targets: 8
14:42:54: - With different bit depths: yes
14:42:54: * Point Sprites: yes
14:42:54: * Extended point parameters: yes
14:42:54: * Max Point Size: 63.375
14:42:54: * Vertex texture fetch: yes
14:42:54: * Number of world matrices: 0
14:42:54: * Number of texture units: 16
14:42:54: * Stencil buffer depth: 8
14:42:54: * Number of vertex blend matrices: 0
14:42:54: - Max vertex textures: 16
14:42:54: - Vertex textures shared: yes
14:42:54: * Render to Vertex Buffer : no
14:42:54: * GL 1.5 without VBO workaround: no
14:42:54: * Frame Buffer objects: yes
14:42:54: * Frame Buffer objects (ARB extension): no
14:42:54: * Frame Buffer objects (ATI extension): no
14:42:54: * PBuffer support: yes
14:42:54: * GL 1.5 without HW-occlusion workaround: no
14:42:54: Registering ResourceManager for type Texture
14:42:54: DefaultWorkQueue('Root') initialising on thread main.
14:42:54: Particle Renderer Type 'billboard' registered
14:42:54: SceneManagerFactory for type 'BspSceneManager' registered.
14:42:54: Registering ResourceManager for type BspLevel
14:42:54: SceneManagerFactory for type 'PCZSceneManager' registered.
14:42:54: MovableObjectFactory for type 'PCZLight' registered.
14:42:54: MovableObjectFactory for type 'Portal' registered.
14:42:54: MovableObjectFactory for type 'AntiPortal' registered.
14:42:54: PCZone Factory Type 'ZoneType_Octree' registered
14:42:54: PCZone Factory Type 'ZoneType_Terrain' registered
14:42:54: SceneManagerFactory for type 'OctreeSceneManager' registered.
14:42:54: SceneManagerFactory for type 'TerrainSceneManager' registered.