Can anyone recommend any decent sound libraries?
cheers

Indeed, it's been used by some famous engines / games. But so is FMOD. Companies like Blizzard and Bethesda use it.Goosey wrote:Looking at the Titles list at OpenAL there are a few (Such as UnrealTournament 2003/2004) that jump out.. I would say that is quite a convincing argument for this library.
You can do audio manipulation with OpenAL, you just have to write the code to manipulate the audio stream yourself, which is not too hardjohnnyfeego wrote:Anyway keep in mind that with openal you cannot do audio manipulation such as a nice reverb or an equalizer,
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SoundManager::getSingleton().play("Ranged/Attack");
AFAIK...(for what I know of OpenAL)pjcast wrote:You can do audio manipulation with OpenAL, you just have to write the code to manipulate the audio stream yourself, which is not too hard