Hey guys,
I'm trying to make some noise with OGRE!
After searching some time, I've found "SoundManager". Looked pretty nice, loading multiple ogg sound files...
I've downloaded it and tried to load file into the SoundManager... nothing... sometimes the method ov_fopen called in the SoundManager::loadOgg doesn't work or the call of ov_read isn't working right... Both times I get segmentation fault.
In nearly every post I've read they say: working great! But they are using Windows. I'm using Ubuntu 10.10 with PulseAudio.
Untill now I've never heard a noise....
Besides: I am trying to get the sample code working!
I need help!
[SoundManager] Problems with ov_read
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- Gnoblar
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- Gnoblar
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Re: [SoundManager] Problems with ov_read
Hello,
Sound is something totally independant from graphics rendering, since Ogre forums will help only about Ogre matter, you may have better support from the forums / wiki of the SoundManager's.
Sound is something totally independant from graphics rendering, since Ogre forums will help only about Ogre matter, you may have better support from the forums / wiki of the SoundManager's.
- DanielSefton
- Ogre Magi
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- Gnoblar
- Posts: 16
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Re: [SoundManager] Problems with ov_read
Thanks it's working fine!!!! I can hear a sound!