Ogre VC9 1.8 SDK Terrain Sample total freeze

Minor issues with the Ogre API that can be trivial to fix
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Nauk
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Ogre VC9 1.8 SDK Terrain Sample total freeze

Post by Nauk »

I just downloaded the new SDK and the terrain sample is totally freezing on trying to save the terrain, both in debug and release mode on:

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mTerrainGroup->saveAllTerrains(onlyIfModified);
leaving an empty "testTerrain_00000000.dat" with 0 bytes. I wait pretty long for it to recover too, nothing.

This works fine on the 1.7 SDK so it cant be my machine or setup, I think it might be a problem with the new compression algo.

Ogre.log shows nothing irregular.

My machine:
Intel i5
4GB
Nvidia GTX 275
Win7 Ultimate
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