We have a project using Ogre that works perfectly on all the computers we have tried so far using DirectX9. We have also a version using DirectX11 that work on some computers and does not on other ones and we cannot figure out where the problem is and what is missing...
Here is the spec on the computer I am using at the moment:
DirectX11 runtime installed
DirectX SDK June 2010 installed
Quadro 2000 with latest drivers freshly installed
Whenever I fire the application I got the error
Code: Select all
11:51:42: D3D11 : Subsystem Initialising 11:51:42: OGRE EXCEPTION(7:InternalErrorException): Failed to create Direct3D11 object in D3D11RenderSystem::D3D11RenderSystem at C:\Metropolis1.5\Metro_v1.5_working\Dependencies src\Ogre\RenderSystems\Direct3D11\src\OgreD3D11RenderSystem.cpp (line 641)
Would anyone have an idea what's going on?