yep, as i see it, might be that in 5 years from now this methods will easely run at full-frame rate on common hardware...
there will be no more "gpu/cpu bounded" just "math skills bounded"...
todays modren aproaches( fake3d ) will probably still play a role on weaker hardware( mobile, dumb tv etc... )
visited your blog - nice one...the "voxelized" physics engine looks interesting and useful...
when comared to current physics engines, bullet and others look kind of primitive... think you should focus on this...
the woods are lovely dark and deep
but i have promises to keep
and miles to code before i sleep
and miles to code before i sleep..
coolest videos link( two minutes paper )...
https://www.youtube.com/user/keeroyz/videos