How to speed up build time?

Get answers to all your basic programming questions. No Ogre questions, please!
Post Reply
vakoz
Gnoblar
Posts: 3
Joined: Fri Sep 11, 2015 9:40 am

How to speed up build time?

Post by vakoz »

Hi.
I'm starting with Ogre and after few tutorials from wiki (which are great +) I'm wondering how to speed up build time of Ogre Wiki Tutorial Framework http://www.ogre3d.org/tikiwiki/tiki-ind ... +Framework(if its possible). My set is:
- OGRE 1.9 SDK for Visual C++ 2012 (32-bit)
- Windows 8
- Asus G74SX (i7-2630QM, 8GB RAM)
I use precompiled headers. Now after add staff from tut1 it's ~11 sec (not tragic comparing to some .Net frameworks :p). How long is your build time? Are linux & gcc faster than Windows & VS2012? Any tips & tricks are welcome ;)

User avatar
dark_sylinc
OGRE Team Member
OGRE Team Member
Posts: 4212
Joined: Sat Jul 21, 2007 4:55 pm
Location: Buenos Aires, Argentina
x 802
Contact:

Re: How to speed up build time?

Post by dark_sylinc »

I've talked about it in my blog.

Visual Studio 2012 is really slow. 2013 was an improvement, but still far behind VS 2008, GCC & Clang. I haven't yet tested the new VS 2015.

vakoz
Gnoblar
Posts: 3
Joined: Fri Sep 11, 2015 9:40 am

Re: How to speed up build time?

Post by vakoz »

Thx a lot. Great article. Whole blog is awesome. Added to bookmarks ;)

Nickak2003
Greenskin
Posts: 120
Joined: Thu Jun 10, 2004 4:19 am
x 1
Contact:

Re: How to speed up build time?

Post by Nickak2003 »

turn on multi processor compilation

Post Reply