How to speed up build time?

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vakoz
Gnoblar
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How to speed up build time?

Post by vakoz » Fri Sep 18, 2015 9:07 pm

Hi.
I'm starting with Ogre and after few tutorials from wiki (which are great +) I'm wondering how to speed up build time of Ogre Wiki Tutorial Framework http://www.ogre3d.org/tikiwiki/tiki-ind ... +Framework(if its possible). My set is:
- OGRE 1.9 SDK for Visual C++ 2012 (32-bit)
- Windows 8
- Asus G74SX (i7-2630QM, 8GB RAM)
I use precompiled headers. Now after add staff from tut1 it's ~11 sec (not tragic comparing to some .Net frameworks :p). How long is your build time? Are linux & gcc faster than Windows & VS2012? Any tips & tricks are welcome ;)
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dark_sylinc
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Re: How to speed up build time?

Post by dark_sylinc » Sat Sep 19, 2015 4:51 pm

I've talked about it in my blog.

Visual Studio 2012 is really slow. 2013 was an improvement, but still far behind VS 2008, GCC & Clang. I haven't yet tested the new VS 2015.
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vakoz
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Re: How to speed up build time?

Post by vakoz » Mon Sep 21, 2015 8:17 pm

Thx a lot. Great article. Whole blog is awesome. Added to bookmarks ;)
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Nickak2003
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Re: How to speed up build time?

Post by Nickak2003 » Sun Jan 17, 2016 6:47 am

turn on multi processor compilation
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