Thats great news!!! i'll try it ASAP!!!spookyboo wrote:Updated the editor with the option to load both V1 and V2 meshes.
V1 meshes are automatically converted to V2 format when loading, with the option to save them to disk.
Other formats are not supported, but I will look into it when time permits (and when I feel like it).
Grab the Windows installer on https://github.com/spookyboo/HLMSEditor ... e?raw=true
The "load mesh" feature worked flawless! This is gonna be very helpful.