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Traceback (most recent call last):
File "/home/roenix/.config/blender/2.71/scripts/addons/io_export_ogreDotScene.py", line 3172, in execute
self.ogre_export(self.filepath, context)
File "/home/roenix/.config/blender/2.71/scripts/addons/io_export_ogreDotScene.py", line 3622, in ogre_export
xmlparent = doc._scene_nodes
File "/home/roenix/.config/blender/2.71/scripts/addons/io_export_ogreDotScene.py", line 3779, in _node_export
self.dot_mesh( ob, os.path.split(url)[0] )
File "/home/roenix/.config/blender/2.71/scripts/addons/io_export_ogreDotScene.py", line 3413, in dot_mesh
dot_mesh( ob, path, force_name, ignore_shape_animation=False )
File "/home/roenix/.config/blender/2.71/scripts/addons/io_export_ogreDotScene.py", line 5231, in dot_mesh
mesh.calc_tangents()
RuntimeError: Error: Tangent space computation needs an UVMap, "(null)" not found, aborting
location: <unknown location>:-1
The latest suggested exporting plugin is blender2ogre maintained on bitbucket.
This should work with Blender 2.5x, 2.6x and 2.7x as of August 2015.
https://bitbucket.org/iboshkov/blender2ogre(external link)
and download it from the link,
then I installed the addon by file -> User Preferences -> Addons -> Install from files
and I chose the io_export_ogreDotScene.py which I download from the bitbucker.org
then i clicked the checkbox
and the Ogre3d(.scene and .mesh) appeared in the File -> export
Now it was seem all going well,
but when I clicked it to export an model even a simple cube, an error was reported which I pasted at the top of the topic
What wrongs did I do ?
The version of blender I am using is 2.7.1.
Thanks
Roenix.